Full notes
Full SurvivalScape update
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What changed
- Balance
- Gameplay
- Events
v0.654 -- Druid's Entangle cooldown changed from 3->5s
Scoring reworked:
Previously, players who did not reach the boss on a level received a "time penalty." I noticed the scoring was not different enough between a player who died at 1 minute, compared to others who died at 5 minutes.
We now have "survival points" which accrue with each second survived. HP scoring has also changed from a flat rate to a percentage.
Level completion speed, boss damage, and boss kill speed still apply.
All leaderboards have been reset due to this change
Changes:
Daily Challenge difficulty rebalanced
Flawless bonus reduced from 150->69
Boss rush now has piercing enabled by default
Challenge mode now has magnet enabled by default
Damage Reduction has been removed as an upgrade
Enemy projectile attack rate changed from float->int, and randomized to +0-7s
Damage rate reduced from 45->33
Font changed on Stats screen
Please understand I do not wish to reset the leaderboards unless necessary. I appreciate all of you playing the game during this testing phase before NextFest. The data has been invaluable and I hope to not reset at all during the event.
Thank you, Mark
Source
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