In this update5
Full notes
Full SurvivalScape update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- UI and audio
- Gameplay
SurvivalScape changes
My first patch notes!
Looking at the run statistics Sewer only has a 20% clear rate, which feels too difficult, I have rebalanced the level:
Sewer Rebalance:
Enemies now increase every 5 levels instead of every 3 Rat Mages to start spawning at level 20, instead of level 12
Poison balls have been recolored purple/blue for better visibility
Poison ball speed reduced from 250 -> 200
Leaderboards for Sewer have been reset due to these changes.
Class Changes
Shaman:
Earth totem stun from 3.0 -> 1.5
Druid:
Entangle stun from 3.0 -> 1.5
Bug Fixes / QoL
Updated Main Manu font, level select, and redesigned boss rush option button.
Pausing/Resuming the game on the class select screen will no longer start the game without a class and now shows the mouse.
Score Timer now shows level goal
Source
Changelog.gg summarizes and formats this update. How we read updates.
