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Full Survivalist: Invisible Strain update
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Repeated intro
Hello everyone, I've released a small patch in the publicbeta branch, mainly because someone found an occasional crash involving infected stew in cooking pots. Here's the change list:
What changed
- Performance
- Fixes
- Gameplay
Survivalist: Invisible Strain changes
Fixes for some situations where cooks and crafters would get stuck in a repeating loop of taking and depositing items
Fix for 'Help the Wishkey Falls Militia survive the incoming bands of infected raiders' quest not finishing until the raiders bodies disappear
Fix for occasional crash when highlighting a cooking pot over a campfire with infected stew in it
When you give stuff to people for free the penalty to respect will be less if they are your allies, but more if they are looters
Updated Brazilian Portuguese, Japanese, Latin American Spanish, Spanish and Traditional Chinese translations
The previous patch, v271, is now in the main branch and on XBox.
What's this publicbeta thing?
v272 will be in the "publicbeta" branch on Steam for a while, before pushing it to the main game and to XBox. If you want to try the latest features as they come out (and help test them!) it's a good idea to start using this branch. But keep in mind:
Because it's the bleeding edge it could be less stable
If you want to be able to play online co-op with someone you'll need to be on the same version as them
If you go back from the "publicbeta" branch to the main branch you may not be able to load savegames created on "publicbeta".
To use publicbeta, just right-click on Survivalist: Invisible Strain in your Steam library and go to Properties, then Betas and in the drop-down select "publicbeta".
Source
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