HomeGamesUpdatesPricingMethodology
Steam News16 March 20224y ago

Fixes

Hi everyone Here is the fixes on the update: Fixed underwater lootboxes Fixed placing buildparts on rocks and cliffs Added Diving tank for underwater loot Remove unused code from item save loading Fixed ADS while removi

Full notes

Full Survival Africa update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition0 changes0 removals
  • Gameplay
fixedFixed underwater lootboxes Fixed placing buildparts on rocks and cliffs Added Diving tank for underwater loot Remove unused code from item save loading Fixed ADS while removing attachments Fixed weapons meshes not loading after load save Fixed issue with cancel reload function Fixed no action interact menu visible Fixed issue with reloading while full auto fire Fixed quick slot not clearing when adding item to container New Plant System In level 2 WorkBench Added hit actor restriction setting to ground check component Fixed issue with items loading in a container Fixed possible issue with attachment inventories not destroying Fixed unequip item ignoring container restrictions Added Is Item Held function Reduced number of replicated container inventories Performance improvements to dead players Networking improvements to death animations Improvements to equipment networking (Updated) Build Part inventories now use proximity replication Dead bodies inventories now use proximity replication Changed build part replication settings Changes to resource replication settings Fixed destroyed build part not destroying containing inventory items Fixed inventories UI not closing when items despawn (Updated) Fixed disconnect player inventories not being remove from the server Fixed bodies not destroying containing inventory when destroyed Fixed connecting screen closing before joining server Fixed container item restrictions Fixed dedicated server save files duplicating save data Fixed build parts placed after plot pole not using its owners (Updated) Fixed attachment menu staying open after weapon looted
addedThere will be more fixes end of the month including new content

Survival Africa changes

fixedFixed underwater lootboxes Fixed placing buildparts on rocks and cliffs Added Diving tank for underwater loot Remove unused code from item save loading Fixed ADS while removing attachments Fixed weapons meshes not loading after load save Fixed issue with cancel reload function Fixed no action interact menu visible Fixed issue with reloading while full auto fire Fixed quick slot not clearing when adding item to container New Plant System In level 2 WorkBench Added hit actor restriction setting to ground check component Fixed issue with items loading in a container Fixed possible issue with attachment inventories not destroying Fixed unequip item ignoring container restrictions Added Is Item Held function Reduced number of replicated container inventories Performance improvements to dead players Networking improvements to death animations Improvements to equipment networking (Updated) Build Part inventories now use proximity replication Dead bodies inventories now use proximity replication Changed build part replication settings Changes to resource replication settings Fixed destroyed build part not destroying containing inventory items Fixed inventories UI not closing when items despawn (Updated) Fixed disconnect player inventories not being remove from the server Fixed bodies not destroying containing inventory when destroyed Fixed connecting screen closing before joining server Fixed container item restrictions Fixed dedicated server save files duplicating save data Fixed build parts placed after plot pole not using its owners (Updated) Fixed attachment menu staying open after weapon looted
addedThere will be more fixes end of the month including new content

Hi everyone

Here is the fixes on the update:

Fixed underwater lootboxes Fixed placing buildparts on rocks and cliffs Added Diving tank for underwater loot Remove unused code from item save loading Fixed ADS while removing attachments Fixed weapons meshes not loading after load save Fixed issue with cancel reload function Fixed no action interact menu visible Fixed issue with reloading while full auto fire Fixed quick slot not clearing when adding item to container New Plant System In level 2 WorkBench Added hit actor restriction setting to ground check component Fixed issue with items loading in a container Fixed possible issue with attachment inventories not destroying Fixed unequip item ignoring container restrictions Added Is Item Held function Reduced number of replicated container inventories Performance improvements to dead players Networking improvements to death animations Improvements to equipment networking (Updated) Build Part inventories now use proximity replication Dead bodies inventories now use proximity replication Changed build part replication settings Changes to resource replication settings Fixed destroyed build part not destroying containing inventory items Fixed inventories UI not closing when items despawn (Updated) Fixed disconnect player inventories not being remove from the server Fixed bodies not destroying containing inventory when destroyed Fixed connecting screen closing before joining server Fixed container item restrictions Fixed dedicated server save files duplicating save data Fixed build parts placed after plot pole not using its owners (Updated) Fixed attachment menu staying open after weapon looted

There will be more fixes end of the month including new content

Source

Steam News / 16 March 2022

Open original post

Changelog.gg summarizes and formats this update. How we read updates.