Hi everyone Here is this weeks big update New POI for natives including new ZULU AI camping Site 4X4 VEHICLES COST TO BUY HAS BEEN REDUCED TO 100 IRON ORE AT THE VENDOR LOCATION Fixed multiple resource blueprint removed
Full notes
Full Survival Africa update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix1 addition1 change0 removals
Gameplay
UI and audio
addedNew POI for natives including new ZULU AI camping Site
changed4X4 VEHICLES COST TO BUY HAS BEEN REDUCED TO 100 IRON ORE AT THE VENDOR LOCATION
fixedFixed multiple resource blueprint removed together Fixed item decay not removing inventory components Fixed dead bodies not clearing when in game load save Fixed Index variable default value resetting after engine restart Fixed issue with door open replication Fixed loading save spawning player at 0,0,0 Fixed issue with respawn point loading on in game load Fixed double durability decrease for hitting resources Fixed placing build part breaking holdable equipping) Fixed preview collision actor not rotating Fixed issue with tooltips visibility Fixed resources not removing on clients Fixed hold sound not playing when holding weapon slot item Fixed attachments not attaching to world item Fixed slow melee animation Fixed basic door sounds and replication issue Fixed an issue with destructible interaction foliage Fixed issue with resource collision
Survival Africa changes
addedNew POI for natives including new ZULU AI camping Site
changed4X4 VEHICLES COST TO BUY HAS BEEN REDUCED TO 100 IRON ORE AT THE VENDOR LOCATION
fixedFixed multiple resource blueprint removed together Fixed item decay not removing inventory components Fixed dead bodies not clearing when in game load save Fixed Index variable default value resetting after engine restart Fixed issue with door open replication Fixed loading save spawning player at 0,0,0 Fixed issue with respawn point loading on in game load Fixed double durability decrease for hitting resources Fixed placing build part breaking holdable equipping) Fixed preview collision actor not rotating Fixed issue with tooltips visibility Fixed resources not removing on clients Fixed hold sound not playing when holding weapon slot item Fixed attachments not attaching to world item Fixed slow melee animation Fixed basic door sounds and replication issue Fixed an issue with destructible interaction foliage Fixed issue with resource collision
Hi everyone
Here is this weeks big update
New POI for natives including new ZULU AI camping Site
4X4 VEHICLES COST TO BUY HAS BEEN REDUCED TO 100 IRON ORE AT THE VENDOR LOCATION
Fixed multiple resource blueprint removed together Fixed item decay not removing inventory components Fixed dead bodies not clearing when in game load save Fixed Index variable default value resetting after engine restart Fixed issue with door open replication Fixed loading save spawning player at 0,0,0 Fixed issue with respawn point loading on in game load Fixed double durability decrease for hitting resources Fixed placing build part breaking holdable equipping) Fixed preview collision actor not rotating Fixed issue with tooltips visibility Fixed resources not removing on clients Fixed hold sound not playing when holding weapon slot item Fixed attachments not attaching to world item Fixed slow melee animation Fixed basic door sounds and replication issue Fixed an issue with destructible interaction foliage Fixed issue with resource collision