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Steam News24 April 20242y ago

"Survisland" V1.008 update

"Survisland" V1.008 update is as follows: *Fixed: When the archive is too large, the host cannot synchronize the archive to the client player, causing players who join the room later to get stuck in the loading interfac

Full notes

Full Survisland / 实境求生 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes1 addition1 change0 removals
  • UI and audio
  • Balance
  • Gameplay
  • Performance
  • Fixes
fixedFixed: When the archive is too large, the host cannot synchronize the archive to the client player, causing players who join the room later to get stuck in the loading interface.
addedThe restrictions on the measurements of props that can be placed in backpacks have been removed. Now props can be loaded as long as the backpack capacity is not full.
changedOptimized the size calculation when items are placed in the backpack
fixedFixed: Players cannot see the Iron Ore resource in the scene due to a rendering issue
fixedFixed an issue where iron ore data was missing resulting in no iron ore in the entire game
fixedFixed the issue where iron ore props would fall into the ground without collision

Survisland / 实境求生 changes

fixedFixed: When the archive is too large, the host cannot synchronize the archive to the client player, causing players who join the room later to get stuck in the loading interface.
addedThe restrictions on the measurements of props that can be placed in backpacks have been removed. Now props can be loaded as long as the backpack capacity is not full.
changedOptimized the size calculation when items are placed in the backpack
fixedFixed: Players cannot see the Iron Ore resource in the scene due to a rendering issue
fixedFixed an issue where iron ore data was missing resulting in no iron ore in the entire game

"Survisland" V1.008 update is as follows:

*Fixed: When the archive is too large, the host cannot synchronize the archive to the client player, causing players who join the room later to get stuck in the loading interface.

*The restrictions on the measurements of props that can be placed in backpacks have been removed. Now props can be loaded as long as the backpack capacity is not full.

*Optimized the size calculation when items are placed in the backpack

*Fixed: Players cannot see the Iron Ore resource in the scene due to a rendering issue

*Fixed an issue where iron ore data was missing resulting in no iron ore in the entire game

*Fixed the issue where iron ore props would fall into the ground without collision

*Fixed: Large pieces of animal meat do not have corresponding icons after state changes such as rottenness or roasting

*Fixed: The freshness color of the backpack interface and the freshness color of the durability bar in the floating prop information are out of sync

*It has been fixed that props that are not rotten or fresh have full freshness after loading.

*Fixed: Forging a high-damage weapon head does not inherit the attributes after being made into a weapon.

*Fixed: Before the props that are about to rot are dried on the drying rack, the freshness will be reset when removed.

Source

Steam News / 24 April 2024

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