Full notes
Full SurvAIval update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
Update Notes
New Features & Changes
Introducing Progressive Night Difficulty: Enemies now become stronger each night, requiring better defense strategies!
- Updated B-Coin Dungeon System- Completely redesigned dungeon appearance and mechanics - Added new chest in Dungeon (includes both normal and mimic variants)
Bug Fixes
Fixed miner work type 1 issues
- Fixed inventory interaction problems when option 4 is selected- Items can now be properly added to bags - Items can now be placed in chests - Items can now be placed in crushers
Fixed AI units not being removed from lists after death
Fixed array errors for Wizard, Builder, and Farmer units
Fixed errors occurring on player death
Fixed items being collected and deleted when inventory is full
Fixed leveling issues for Wizard and Turret AI units
Fixed Turret AI shooting problems
Removed "Z" key bug
Fixed dungeon reset error
The New Dungeon
Note: If you encounter any errors, we recommend starting a new save file first. If the issue persists after trying a fresh save, please report it to me. Thank you for your understanding.
Source
Changelog.gg summarizes and formats this update. How we read updates.
