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Sakura Update - Demo 1.2.2
The Surfpunk demo is now playable in Japanese, with full Japanese localization and two new Japanese voice packs for your Raider. 🌸 Both voice packs are available to everyone, regardless of your selected language. We’ve…
All-Bingus Edition "The Furry Update" - Demo 1.2.1
Happy springtime! We bring you a small patch with three new Bingus-related cosmetics to unlock via the Community Hub. We'll have a bigger update coming soon. Check out the latest Dev Update here: 🦦🦦🦦 ----------------…
Demo Update 1.2
We're thrilled to be part of the MIX x Kinda Funny Spring Game Showcase! As such, we've just release our Demo update 1.2 featuring a new voice option by Ian JQ, creator of the animated series OK K.O.! Let's Be Heroes! C…
Hotline Update 1.1 - Dial These Digits For A Free Skin: +1-252-SURFSUP
Cowabunga Raiders! The Surfpunk Hotline is officially open! Anyone that calls +1-252-SURFSUP will receive a code to unlock a free skin that shows off your totally rad bod while in the buff! We’re also dropping a new tra…
Surfpunk in the Quebec Games Celebration Showcase
Surfpunk is riding into the Quebec Games Celebration Showcase this Thursday February 19th at 6PM EST. We’ll be revealing a brand-new trailer and launching an updated demo the very same day. The showcase will also featur…
Demo Update 1.01+1.02 - Hotfix
2025.12.19 - Demo Update 1.01 + 1.02 - Hotfix New Features • 2 New hair styles were added to the Atelier • Option to play offline when starting a game (single player only) Improvements • Increased server capacity to all…
DEMO LAUNCH!
Hey all, We're thrilled to release our very first Demo for Surfpunk. This demo is the product of many months of hard work and playtests to refine the formula. This is just the beginning as we are committed to supporting…
Demo Update 1.0
2025.12.16 - Demo Update 1.0 We're working as best we can on optimization, but these are known issues: • Performance (framerate) is affected by internet connection • Playing with someone who has a weaker machine might a…
November Playtest Build Notes
2025.11.07 - November Playtest Build Notes Here's WHAT'S NEW for the November Playtest: • Storm mutator balancing • Wind push effect while on land was reduced significantly • Wave amplitude was increased by 25% while th…
November Playtest is Coming!
Hey Raiders, Our next playtest is coming up soon in November! 🎮How to Join the Playtest Press Request Access on the Surfpunk Steam Page. On November 7th, a limited number of players will be randomly selected into the p…
October Playtest Build Notes
2025.10.03 - October Playtest Build Notes Hey Raiders, Here's WHAT'S NEW since the September Playtest: • Upgraded character shaders. Now NPCs and Raiders look super slick, even up close. • Both body types now support ab…
October Playtest is Here!
Hey Raiders, We're putting the finishing touches on the Surfpunk Playtest build and will be flipping the switch to live in just a few hours. 🎮Playtest Details If you've received an email from Steam inviting you to the…
Surfpunk Alpha Playtest Sign Ups Now Open!
Hey all, We've got a lot coming in the next few months and are opening up our playtests via the Steam feature. You can now sign up by clicking "Request Access" directly on Surfpunk's Steam page. Our next playtest is sch…
Storm Mutator + NPC Quests
Hey everyone, 🎬 Here's a quick update on our production: We're back in the swing of things and ready to ramp up playtests this fall. If you haven't already, please tell all your friends, we want to get lots of people p…
Progression Systems & Swimsuits
Hey everyone, 🎬 Here's a quick update on our production: This last month, we've had to spend some time refactoring, meaning tweaking the code to allow the game to run better and with less errors. This will pave the wav…
Making a Tutorial That Doesn’t Suck
Hey everyone, What have we been working on? This last sprint we built the first version of our tutorial quest. After April's playtest, we realized it was getting really important to properly onboard players, as many pla…
How Early 2000s Games Inspired Surfpunk - Devlog #6
Hey everyone, Our latest devlog just dropped. This one’s a deep dive into the inspirations behind Surfpunk. We've gotten compared a lot to Deep Rock Galactic and Hades, but did you know the heart of the game was inspire…
Weapon Classes Get a Major Update
Hey everyone, These last few weeks we've been focused a lot on improving and differentiating weapon classes. It's really important that we deliver a game where each class feels distinctive and has a special role to play…
Making the Ultimate Co-op Action Game - Devlog #5
Hey everyone, We've decided to change the way we do video updates. Going forward there will be: 🔹 Devlogs where I talk about various higher-level subjects surrounding Surfpunk's development. Our vision, design philosop…
Surfpunk - February Update - Devlog #4
Hey everyone, The last playtest was a blast and, as usual, gave us a lot to chew on for how to continue iterating on the game. Check out the latest devlog for a recap of what we’ve been working on, where we want to go n…
