What changed
0 fixes0 additions1 change0 removals
changedGood Morning Everyone! After a very long wait, the Proof of Concept / Combat Test demo for SURANGAMA is live, and so is our Kickstarter! Find out more about the game and our plans, and back us on Kickstarter! We've poured everything we have into this demo, we kept it tight and focused on the features we knew we would want the feedback on, and while there are some crashes and plenty of bugs, we have also spent a ton of time polishing everything to make sure your first look at our plan for the game is solid and exciting! The purpose of this demo is two-fold - To make sure that the systems at the core of the game, the combat, work well and feel good. It is our first try at a combat system, so this is incredibly important to get right over the rest of development - To convince you to back us on kickstarter by showing you our unique vision for a Survival Horror X Character Action mashup set in a cyberpunk Chinese Hell, inspired by Kowloon Walled city! We truly hope you enjoy your time with the demo, please consider leaving feedback in the community tab, and fill out the survey upon completing the demo. This is only a very very early peak at the game, so we do expect plenty of harsh and fair critique. Now venture into Diyu and SHATTER HELL with us! -------- SUZAKU
SURANGAMA changes
changedGood Morning Everyone! After a very long wait, the Proof of Concept / Combat Test demo for SURANGAMA is live, and so is our Kickstarter! Find out more about the game and our plans, and back us on Kickstarter! We've poured everything we have into this demo, we kept it tight and focused on the features we knew we would want the feedback on, and while there are some crashes and plenty of bugs, we have also spent a ton of time polishing everything to make sure your first look at our plan for the game is solid and exciting! The purpose of this demo is two-fold - To make sure that the systems at the core of the game, the combat, work well and feel good. It is our first try at a combat system, so this is incredibly important to get right over the rest of development - To convince you to back us on kickstarter by showing you our unique vision for a Survival Horror X Character Action mashup set in a cyberpunk Chinese Hell, inspired by Kowloon Walled city! We truly hope you enjoy your time with the demo, please consider leaving feedback in the community tab, and fill out the survey upon completing the demo. This is only a very very early peak at the game, so we do expect plenty of harsh and fair critique. Now venture into Diyu and SHATTER HELL with us! -------- SUZAKU
Good Morning Everyone! After a very long wait, the Proof of Concept / Combat Test demo for SURANGAMA is live, and so is our Kickstarter! Find out more about the game and our plans, and back us on Kickstarter! We've poured everything we have into this demo, we kept it tight and focused on the features we knew we would want the feedback on, and while there are some crashes and plenty of bugs, we have also spent a ton of time polishing everything to make sure your first look at our plan for the game is solid and exciting! The purpose of this demo is two-fold - To make sure that the systems at the core of the game, the combat, work well and feel good. It is our first try at a combat system, so this is incredibly important to get right over the rest of development - To convince you to back us on kickstarter by showing you our unique vision for a Survival Horror X Character Action mashup set in a cyberpunk Chinese Hell, inspired by Kowloon Walled city! We truly hope you enjoy your time with the demo, please consider leaving feedback in the community tab, and fill out the survey upon completing the demo. This is only a very very early peak at the game, so we do expect plenty of harsh and fair critique. Now venture into Diyu and SHATTER HELL with us! -------- SUZAKU