Full notes
Full Superfly update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Gameplay
- Fixes
- Balance
- UI and audio
The Superfly v0.9.4 update is live! Apologizes that this took so long to get out. Our main developer had to move to another country for grad school, so he hasn't had nearly as much time to work on the project. If you've been playing on the beta branch all this time, you'll already be familiar with the changes.
We added a new combat system, along with EMP attacks that disable your movement modes and hacking attacks that can defeat the player. This also adds two new enemy types, hacking orbs and EMP-spiders. Alongside this new defeat mechanic, we added a difficulty slider, going from Invincible all the way to Insane. We also fixed several bugs, you can see which ones below. Thanks again for your patience!
Superfly v0.9.3 Changelog:
Added a new combat system, with EMP attacks that disable your movement modes and hacking attacks that can defeat the player
Added two new enemy variants: hacking-orbs and EMP-spiders
Updated enemies to spawn in groups and better chase the player
Updated the Speed mode to have faster acceleration
Fixed a bug that caused the blimp achievements to not work
Fixed a bug that broke smooth turn on Oculus headsets
Fixed a bug that lengthened the loading screen by a few seconds
Superfly v0.9.4 Changelog:
Added a difficulty slider, going from Invincible all to way to Insane
Updated hacking beams to be more powerful
Updated the EMP missile fire rate to be much slower
Updated the EMP missile sound effects
Fixed a bug that caused the blimp achievements to not work (for real this time!)
Source
Changelog.gg summarizes and formats this update. How we read updates.
