In this update3
Full notes
Full Super Sushi Roll update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- Fixes
Super Sushi Roll changes
v1.1
I found some of the levels - especially in the beginning stages - were a bit too challenging for new players, so I modified a couple of levels to be more generous. Also, you can now swap between controller and keyboard/ mouse input while a controller is connected.
Added
Support for toggling between input types (e.g. Keyboard/ mouse, Xbox controller). It will toggle between input types automatically depending on the inputs you enter. - Version display on top-left corner of main menu.
Changed
- Improved error wording during save file integrity check. - 1-4Made ending slightly easier. - 1-8: Made moving platform section easier. - 3-1: Removed center chopstick on bottom of square.
Fixed
2-1: Bottom spring access if you fall. - 4-4: Spot where you could get stuck in spring.
Source
Changelog.gg summarizes and formats this update. How we read updates.
