In this update1
Full notes
Full Super Smiling Dungeon update
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What changed
- Gameplay
- Store
- Performance
- Balance
Super Smiling Dungeon changes
Hello adventurers !
Following the game’s launch along with several fixes and adjustments, I’m now happy to bring you content update 1.1.0!
For new adventurers and the most dedicated players, here’s what’s on the menu :
A new optional side room in the dungeon, packed with beneficial surprises. It can potentially appear on floors 5, 10, 15, or even 18 if you’re lucky.
A brand-new alternative game mode, “Cursed Dungeon,” to unlock (it may already be available for some of you depending on your progress).
4 new Steam achievements to unlock (60 total now!), along with a new in-game achievements page.
2 new items that can randomly appear in the beneficial chest, which sometimes shows up at the end of a floor.
1 new item exclusive to the new game mode, randomly available in the shop, rotating with the diamond.
Fixes related to the mouse cursor.
Various text fixes and optimizations across multiple game scenes.
Balance update : the maximum number of diamonds a player can carry is now limited to 10.
This update is also a great opportunity for me to wish you all a wonderful 2026, full of success—and to encourage you to leave a Steam review if you’re enjoying Super Smiling Dungeon!
Each review only takes a few seconds, but it genuinely helps boost the game’s visibility and makes future updates possible (it’s a huge help!).
For those who haven’t taken the plunge yet and want to support indie development with a low-priced game, now is the perfect time to jump in with this update 🙂
I wish you all a great exploration of the dungeon!
Best regards,
ChoKoDEV
Source
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