HomeGamesUpdatesPricingMethodology
Steam News2 March 20215y ago

The ReDoodle Update!

Greetings, Super Sketchers! I have good news and bad news. The good news is that after months of setbacks, aggravation, and one or two bruised pelvises (don't ask), Super Sketch Bob development is back on track!

Full notes

Full Super Sketch Bob update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings, Super Sketchers! I have good news and bad news. The good news is that after months of setbacks, aggravation, and one or two bruised pelvises (don't ask), Super Sketch Bob development is back on track!

What changed

0 fixes3 additions3 changes0 removals
  • Gameplay
  • Compatibility
addedThe new Modifiers menu which lets you tweak gameplay to your own style!
changedImproved physics!
changedImproved Time Trial mode!
changedFull controller support!
addedAdditionally, after MUCH hard work, the game as been migrated from the old Construct 2 runtime to the new Construct 3 runtime! Ever work on a game for so long that the engine becomes obsolete? I have! With the release of the ReDoodle Update, I'm now over halfway done with the entire game (oh, yes I am!). Since I'm currently working on this project alone, I don't have an ETA for the next update, but it will contain the entirety of World 4: Monograph Mountains. It also shouldn't take AS long as this one did since a lot of this update was housekeeping, updating old code, fixing bugs, etc. Since a lot of that was dealt with here and now, there should be less of it to do moving forward since everything from hereon in is new design content.
addedLastly, the release of macOS 11.2.2 better known as "Big Sur", we've finally been able to get around the issues we were having with Apple OS development and can now release the macOS version of Super Sketch Bob! Don't worry, if you already got the game, you don't have to get it again, but you can now play it on your macOS Steam device! You know, if you... have one.

Super Sketch Bob changes

addedThe new Modifiers menu which lets you tweak gameplay to your own style!
changedImproved physics!
changedImproved Time Trial mode!
changedFull controller support!
addedAdditionally, after MUCH hard work, the game as been migrated from the old Construct 2 runtime to the new Construct 3 runtime! Ever work on a game for so long that the engine becomes obsolete? I have! With the release of the ReDoodle Update, I'm now over halfway done with the entire game (oh, yes I am!). Since I'm currently working on this project alone, I don't have an ETA for the next update, but it will contain the entirety of World 4: Monograph Mountains. It also shouldn't take AS long as this one did since a lot of this update was housekeeping, updating old code, fixing bugs, etc. Since a lot of that was dealt with here and now, there should be less of it to do moving forward since everything from hereon in is new design content.

I'm currently hard at work on World 4, but I wanted to push another MAJOR update first which I'm calling the Redoodle Update! The ReDoodle Update contains a TON of quality of life fixes and bug patches! Some of these include:

  • The new Modifiers menu which lets you tweak gameplay to your own style!

  • Improved physics!

  • Better menus!

  • Improved Time Trial mode!

  • Better animations!

  • Achievements that actually work!

  • Full controller support!

  • ...and much more!

Additionally, after MUCH hard work, the game as been migrated from the old Construct 2 runtime to the new Construct 3 runtime! Ever work on a game for so long that the engine becomes obsolete? I have! With the release of the ReDoodle Update, I'm now over halfway done with the entire game (oh, yes I am!). Since I'm currently working on this project alone, I don't have an ETA for the next update, but it will contain the entirety of World 4: Monograph Mountains. It also shouldn't take AS long as this one did since a lot of this update was housekeeping, updating old code, fixing bugs, etc. Since a lot of that was dealt with here and now, there should be less of it to do moving forward since everything from hereon in is new design content.

Lastly, the release of macOS 11.2.2 better known as "Big Sur", we've finally been able to get around the issues we were having with Apple OS development and can now release the macOS version of Super Sketch Bob! Don't worry, if you already got the game, you don't have to get it again, but you can now play it on your macOS Steam device! You know, if you... have one.

I'll see you all on the other side of the Monograph Mountains update! From there, it's onto the frozen tundra of Scribble Snowlands and then... the game's finale! Until then, keep on sketching!

Source

Steam News / 2 March 2021

Open original post

Changelog.gg summarizes and formats this update. How we read updates.