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Steam News29 June 20261mo ago

Demo Hotfix Update #3

Hello everyone! A new demo update has just been deployed with the following changes: Improvements Improved the overall voice recognition system.

In this update1

Full notes

Full Super Shout Showdown update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone! A new demo update has just been deployed with the following changes:

What changed

3 fixes2 additions1 change0 removals
  • Gameplay
  • UI and audio
  • Performance
  • Balance
addedHello everyone! A new demo update has just been deployed with the following changes:
changedImprovementsImproved the overall voice recognition system.
fixedImprovementsFixed an issue where changing the spell language between English and other languages wouldn't work correctly.
fixedImprovementsFixed the distortion shader rendering on top of the fog.
fixedImprovementsFixed a movement glitch that could occur when casting multiple spells in quick succession, allowing players to move where they shouldn't.
addedImprovementsRebalanced Dark Pulse : Increased cooldown. Reduced damage. Improved consistency by adding a stronger gravitational pull that draws enemies toward the center, making it easier to land.

Super Shout Showdown changes

addedHello everyone! A new demo update has just been deployed with the following changes:
changedImproved the overall voice recognition system.
fixedFixed an issue where changing the spell language between English and other languages wouldn't work correctly.
fixedFixed the distortion shader rendering on top of the fog.
fixedFixed a movement glitch that could occur when casting multiple spells in quick succession, allowing players to move where they shouldn't.

Improvements

  • Improved the overall voice recognition system.

  • Fixed an issue where changing the spell language between English and other languages wouldn't work correctly.

  • Fixed the distortion shader rendering on top of the fog.

  • Fixed a movement glitch that could occur when casting multiple spells in quick succession, allowing players to move where they shouldn't.

  • Rebalanced Dark Pulse:

    • Increased cooldown.

    • Reduced damage.

    • Improved consistency by adding a stronger gravitational pull that draws enemies toward the center, making it easier to land.

Thank you as always for your feedback and bug reports!

Source

Steam News / 29 June 2026

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