Full notes
Full Super Sami Roll update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
List of changes:
New difficulty mode "Relaxed". The time limit in levels has been removed to allow for more stress-free gameplay sessions. - Fix on stage 4-13 where a jump bumper would not work in some cases. - Added missing collider in stage 1-4. - Fixed animation issue when using grappling tongue the same frame Sami transitions back to its Idle animation. - Fixed issue where Sami would not hug a wall if the jump button is being held down. - In stage 3-7, changed rotating bumpers so they reset to the same position on stage restart. - Fixed issue where pressing the jump button the same frame the tongue starts grappling could cause a jump bigger than usual. - Fixed a couple of wrong interactions when entering a pipe using the grappling tongue. - Fixed collider issue in stage 2-s1. - Fixed issue when pressing the stomp button the same frame that Sami hugs a wall would cause the stomp to stop working. - Fixed a couple of issues related to Speedrun mode. - Fixed achievement unlock. - Enemy position change in stage 4-11.
Source
Changelog.gg summarizes and formats this update. How we read updates.
