Update history
Latest Super Paparazzi updates
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- Super Paparazzi
Minor update
Changed the materials on buildings for all levels Moved stuff around in Level 4
Announcement2 changesGameplay - Super Paparazzi
Enabled Vsync & the ability to Switch between Windowed Fullscreen/Windowed
Enabled Vsync Added a "Checkmark" box where you can switch between "Windowed Fullscreen" & "Windowed", it's not perfect but it should work ok
Announcement2 changesGameplay - Super Paparazzi
Level 4 Tweaks
A specific section in Level 4 had some cosmetic issues that were fixed
Store1 changeFix - Super Paparazzi
Input changes, Secondary Target functionality and visual updates to Levels
Inputs has changed slightly! The character now auto runs You now need to hold a specific input to walk The input to slide has changed as well Using the Camera Flash has changed input location New Tutorial Level! After f…
Announcement7 changesGameplay - Super Paparazzi
Gamepad Look "Force"
Changed the multiplier for the player's look "force" on Gamepad
Announcement1 changeGameplay - Super Paparazzi
Sliding adjustment
Adjusted the amount required for Sliding to trigger
Announcement1 changeGameplay - Super Paparazzi
Level 1 Adjustment
Nothing major, adjusted the length of a wall in Level 1
Announcement1 changeGameplay - Super Paparazzi
Battery Adjustment
Adjusted the collision sphere of the Battery, it should now be easier to collide with it
Announcement1 changeGameplay - Super Paparazzi
Level 1 adjustments
Missed some adjustments in Level 1, is fixed for now
Announcement1 changeFix - Super Paparazzi
Changes to Secondary Target, looking around inputs & changes to level 1
Secondary Targets are now created with a random material Depending on your preferred input, looking around adjusts accordingly Level 1 is now hopefully a little bit easier
Announcement - Super Paparazzi
Updated the tutorial level
Removed some ramps in the tutorial level
Announcement1 changeGameplay - Super Paparazzi
Minor adjustment to Gate(s)
Did some tweaking to how Gate(s) are presented when you take a picture of them
Announcement - Super Paparazzi
Displaying "Secondary Target" in the UI
Did some visual change to how the animation of the "Secondary Target" is displayed in the User Interface
Announcement1 changeUI/audio - Super Paparazzi
Taking pictures of Gate Confirmation
When taking a picture of a "Gate" (the big blue thing with a number on it), the game will show how many "Secondary Targets" needs to be "destroyed" in order for the "Gate" to be unlocked
Announcement - Super Paparazzi
Tutorial Level Tweak
Lowered a central pillar in the Tutorial Level
Announcement - Super Paparazzi
Updated some levels & added hints to the User Interface
Updated the following levels: - Tutorial Level: Added a "Secondary Target" that the player can take a picture of - Level 1: Made parts of the level a little bit safer - Level 2: Moved a "Secondary Target" to be more vis…
Announcement2 changesGameplayUI/audio

