Full notes
Full Super Mixtape update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
Super Mixtape has been given the final stamp of approval to release on Steam
Monday 24th of October (later than planned) at ~11:00 PDT / ~19:00 GMT with 10% off. My apologies for the small delays which were in two parts. One: Due to the amount of YouTubers and streamers that have requested keys for Super Mixtape, I wanted to delay the build by 1 week so that I could make sure there were no bugs in the build. Super Mixtape is an early access alpha game, and I want to reiterate that where possible. Two: I wrongly thought that my game was approved for release, when in fact, it was approved for release review, and wasn't presented with an option to "Launch" the game on the new planned release date. To cut a long story short, this process could have taken a lot longer than expected, so I made the release date the 24th October so that there were no more delays. - Also: There will be an update the moment the game goes live on Steam which has another 4 days work submitted and some minor tweaks. I'm unsure if changing the build now will mean I have to be re-reviewed prior to clicking the lovely release button, so things will stay just as they are until it is released as I don't want to create anymore delays... As always, you can stay up to date with the development process over on Trello which for the most part is kept up to date, or say hello on Twitter . Christo
Source
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