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Steam News22 February 20242y ago

【SUPER METBOY!#4】Stage Introductions Part 2

Hello, everyone. It's Kou from FLYHIGH WORKS. Today, we are presenting 「SUPER METBOY!」, which has been positively received and is currently available on Nintendo Switch and STEAM! Stage Introductions In SUPER METBOY!, p

In this update7

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Full SUPER METBOY! update

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Repeated intro

Hello, everyone. It's Kou from FLYHIGH WORKS.

What changed

0 fixes0 additions9 changes0 removals
  • Maps
  • UI and audio
changedStage IntroductionsIn SUPER METBOY!, players can venture through various stages of the forest, desert, etc. In this issue #4, the first half of the stages will be presented. The second half of the stages was constructed with the enemies being more aggressive and intense, and the protagonists' actions and difficulty level significantly increased.
changedStage 4「DRY DESERT」This stage mainly features enemies that attack from the air above.
changedStage 4「DRY DESERT」It's recommended to move around and long-press the attack button to use rapid-fire successfully into the air above.
changedStage 5「CREAM CAVE」Groups of enemies charge from left and right/up and down, making it difficult for an experienced player to clear the stage without any damage.
changedStage 5「CREAM CAVE」Constantly keep your eyes on the screen and think about finding safe points to move to and attack from.
changedStage 6「GRAVE GATE」This stage combines everything from the previous stages. The enemies' persistence is high, so it's essential to strengthen METBOY's offensive ability. The second half of the boss rush was my personal favorite and is something I thought of making someday.

SUPER METBOY! changes

changedIn SUPER METBOY!, players can venture through various stages of the forest, desert, etc. In this issue #4, the first half of the stages will be presented. The second half of the stages was constructed with the enemies being more aggressive and intense, and the protagonists' actions and difficulty level significantly increased.
changedThis stage mainly features enemies that attack from the air above.
changedIt's recommended to move around and long-press the attack button to use rapid-fire successfully into the air above.
changedGroups of enemies charge from left and right/up and down, making it difficult for an experienced player to clear the stage without any damage.
changedConstantly keep your eyes on the screen and think about finding safe points to move to and attack from.

Today, we are presenting 「SUPER METBOY!」, which has been positively received and is currently available on Nintendo Switch and STEAM!

Stage Introductions

In SUPER METBOY!, players can venture through various stages of the forest, desert, etc. In this issue #4, the first half of the stages will be presented. The second half of the stages was constructed with the enemies being more aggressive and intense, and the protagonists' actions and difficulty level significantly increased.

Stage 4「DRY DESERT」

This stage mainly features enemies that attack from the air above.

It's recommended to move around and long-press the attack button to use rapid-fire successfully into the air above.

Stage 5「CREAM CAVE」

Groups of enemies charge from left and right/up and down, making it difficult for an experienced player to clear the stage without any damage.

Constantly keep your eyes on the screen and think about finding safe points to move to and attack from.

Stage 6「GRAVE GATE」

This stage combines everything from the previous stages. The enemies' persistence is high, so it's essential to strengthen METBOY's offensive ability. The second half of the boss rush was my personal favorite and is something I thought of making someday.

Real Last Boss !?

If you clear the hidden stages as discussed in #3, a particular change will occur to reach the last boss fight. We did our best to create it, but that's something you would want to check out with your own eyes!

Secrets of the Game Manual

Hidden stages, etc., are secretly written in the Game Manual. Other various things are hidden inside the Game Menu, so keep an eye out for them!

A few words from the developer

Lead game designer asaba aki

We enjoyed hidden stages, hidden bosses, manuals, etc., which were things we enjoyed as kids. We hope you will have the same feeling of enjoyment finding content hidden in the game!

Source

Steam News / 22 February 2024

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