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Steam News15 March 20197y ago

Early Access Update v0.74 - Mar 2019 Mini Update 5

Several updates have happened since the last news announcement, so here's a rundown of what changed this month: [Update v0.

Full notes

Full Super Indie Karts update

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What changed

1 fix3 additions3 changes2 removals
  • Gameplay
  • Fixes
  • Balance
changedSeveral updates have happened since the last news announcement, so here's a rundown of what changed this month:
changedUpdate v0.74moved the 150cc Gold Shroom on the Fist Of Awesome track to between two barrels on that last bend
fixedUpdate v0.73ifixed a GoldRush bug where your kart wouldn't smash through a CPU kart if they had a triple melon powerup spinning around them
addedUpdate v0.73iadded a middle of the road guideline to a couple of the Super Cup tracks
addedUpdate v0.73iadded a wall to a tricky corner on Canabalt's Super track
addedUpdate v0.73hchanged the speed class labels from 25,50,100,150 to read 50,100,150,200 to bring them in line with new players expectations of how those speeds would feel

Super Indie Karts changes

changedSeveral updates have happened since the last news announcement, so here's a rundown of what changed this month:
changedmoved the 150cc Gold Shroom on the Fist Of Awesome track to between two barrels on that last bend
fixedfixed a GoldRush bug where your kart wouldn't smash through a CPU kart if they had a triple melon powerup spinning around them
addedadded a middle of the road guideline to a couple of the Super Cup tracks
addedadded a wall to a tricky corner on Canabalt's Super track

Several updates have happened since the last news announcement, so here's a rundown of what changed this month:

[Update v0.74]

  • culled some obstacles from 50cc and 100cc races (down to about 25% on 50cc, and 50% on 100cc) - making everything way less cluttered while trying to learn the basics of the game - some of those tough Super tracks are a lot less frantic now!

  • moved the 150cc Gold Shroom on the Fist Of Awesome track to between two barrels on that last bend

[Update v0.73i]

  • fixed a GoldRush bug where your kart wouldn't smash through a CPU kart if they had a triple melon powerup spinning around them

  • cleaned up the powerup icons in the powerup lottery window

  • added a middle of the road guideline to a couple of the Super Cup tracks

  • added a wall to a tricky corner on Canabalt's Super track

[Update v0.73h]

  • changed the speed class labels from 25,50,100,150 to read 50,100,150,200 to bring them in line with new players expectations of how those speeds would feel

  • rebalanced the CPU kart speeds for each speed class some more

  • moved 2 of the Gold Shrooms on Teslagrad64, removed the floor spikes in the tower area and reversed the direction of the floor travelators making them something you need to avoid

  • removed a ghost obstacle on the startgrid on the Whispering Willows track

Source

Steam News / 15 March 2019

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