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- Super Impossible Road
The Lighting Update (v0.16.2) is here
Hello all, Time for another point release, this time focusing on lighting, materials, and the post effects stack. Everything has been rebalanced, opening out the mid-tones to present a more realistic image rather than t…
Announcement1 changeBalance - Super Impossible Road
The Controller Compatibility Update is live (v0.16.1)
Hi guys, Just a minor point release, but something that you might appreciate if you're having trouble with controller compatibility. I've upgraded the controller library that SUPER IMPOSSIBLE ROAD uses (Rewired) to the…
Announcement1 changeCompatibility - Super Impossible Road
Beta 2 now available with configurable input options
UPDATE - I've rolled all these changes into the main release, 0.16.1. I've closed the Beta branch until the next time we need it. Thank you for your feedback! Hello all, Time for the second beta branch release, focused…
Announcement1 changeCompatibility - Super Impossible Road
New beta branch with controller changes now available
Hi all, I've just opened up a beta branch for you all. From time to time, I'll need to test some experimental things out with a few of you before deploying to everyone, and that's what this branch is for. This time, we'…
Announcement1 changeCompatibility

