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Steam News9 April 20215y ago

Update (v1.4.5)

Hi everyone! I've released SGQ v1.4.5! I wanted to add a lot more content, but for now I've released a patch that improves more stuff, fixes a few things, etc.

In this update4

Full notes

Full Super Gear Quest update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes3 additions3 changes0 removals
  • UI and audio
  • Gameplay
  • Balance
  • Fixes
addedI've released SGQ v1.4.5! I wanted to add a lot more content, but for now I've released a patch that improves more stuff, fixes a few things, etc. Most notable changes include overhauled movement, especially underwater movement, and a controls button on the pause menu that you can access anytime (removing the need for returning to the main menu to see/remap controls). Patch notes below:
addedNew StuffAdded a Controls button to the pause menu. Now you can check (and remap) your controls whenever during gameplay, without having to return to the main menu
addedChanges & ImprovementsCertain cutscenes in Urudia should now have much less bright flashing effects, to be easier on the eyes among other things
changedChanges & ImprovementsSlightly increased Starter's run speed. This also affects Avatar Duo, and certain non-playable characters such as Pauline, Halt, and Pi
changedChanges & ImprovementsIncreased Starter's swim speed, and slightly increased max fall speed underwater. Also in addition to that, when underwater the max fall speed won't be as harsh as before. This means that instead of forcing the player to a maximum speed, it instead just tries to slow you down. Makes using recoil to swim downward more effective
changedChanges & ImprovementsWhen in water, the recoil from most weapons has been doubled

Super Gear Quest changes

addedI've released SGQ v1.4.5! I wanted to add a lot more content, but for now I've released a patch that improves more stuff, fixes a few things, etc. Most notable changes include overhauled movement, especially underwater movement, and a controls button on the pause menu that you can access anytime (removing the need for returning to the main menu to see/remap controls). Patch notes below:
addedAdded a Controls button to the pause menu. Now you can check (and remap) your controls whenever during gameplay, without having to return to the main menu
addedCertain cutscenes in Urudia should now have much less bright flashing effects, to be easier on the eyes among other things
changedSlightly increased Starter's run speed. This also affects Avatar Duo, and certain non-playable characters such as Pauline, Halt, and Pi
changedIncreased Starter's swim speed, and slightly increased max fall speed underwater. Also in addition to that, when underwater the max fall speed won't be as harsh as before. This means that instead of forcing the player to a maximum speed, it instead just tries to slow you down. Makes using recoil to swim downward more effective

Hi everyone!

I've released SGQ v1.4.5! I wanted to add a lot more content, but for now I've released a patch that improves more stuff, fixes a few things, etc. Most notable changes include overhauled movement, especially underwater movement, and a controls button on the pause menu that you can access anytime (removing the need for returning to the main menu to see/remap controls). Patch notes below:

Patch Notes

New Stuff

  • Added a Controls button to the pause menu. Now you can check (and remap) your controls whenever during gameplay, without having to return to the main menu

Changes & Improvements

  • Certain cutscenes in Urudia should now have much less bright flashing effects, to be easier on the eyes among other things

  • Slightly increased Starter's run speed. This also affects Avatar Duo, and certain non-playable characters such as Pauline, Halt, and Pi

  • Increased Starter's swim speed, and slightly increased max fall speed underwater. Also in addition to that, when underwater the max fall speed won't be as harsh as before. This means that instead of forcing the player to a maximum speed, it instead just tries to slow you down. Makes using recoil to swim downward more effective

  • When trying to float in water, Starter will fall even slower than before. Should make it slightly better to use

  • When in water, the recoil from most weapons has been doubled

Bug Fixes

  • Fixed the default controls on the main menu being outdated

  • Fixed some bugged/unresponsive behavior on the Game Over screen, caused by the new controls system

  • Fixed some costumes from the previous update being unobtainable and/or only purchasable on save file 1

  • Felix

Source

Steam News / 9 April 2021

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