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Steam News30 December 20205y ago

Update (v1.4.1)

Hi everyone! I've released SGQ v1.4.1! I wanted to add more stuff to this, but pace has been a little slow on things lately so for now I only have some fixes and other improvements. Still, patch notes below!

In this update3

Full notes

Full Super Gear Quest update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes4 additions1 change0 removals
  • Gameplay
  • UI and audio
  • Fixes
addedI've released SGQ v1.4.1! I wanted to add more stuff to this, but pace has been a little slow on things lately so for now I only have some fixes and other improvements. Still, patch notes below!
addedChanges & ImprovementsSwapping weapons now has SFX
addedChanges & ImprovementsPoles and ropes can now be grabbed from a bit further away
changedChanges & ImprovementsTweaked some dialogue in Swamplands to make it clearer where to go at one point in the story
addedChanges & ImprovementsAdded SFX when changing the water level in Rainhalls
fixedBug FixesFixed a major bug where a door in Greendome would carry over between save files, causing it to be open earlier than intended if you unlocked it on a previous save file

Super Gear Quest changes

addedI've released SGQ v1.4.1! I wanted to add more stuff to this, but pace has been a little slow on things lately so for now I only have some fixes and other improvements. Still, patch notes below!
addedSwapping weapons now has SFX
addedPoles and ropes can now be grabbed from a bit further away
changedTweaked some dialogue in Swamplands to make it clearer where to go at one point in the story
addedAdded SFX when changing the water level in Rainhalls

Hi everyone!

I've released SGQ v1.4.1! I wanted to add more stuff to this, but pace has been a little slow on things lately so for now I only have some fixes and other improvements. Still, patch notes below!

Patch Notes

Changes & Improvements

  • Swapping weapons now has SFX

  • Poles and ropes can now be grabbed from a bit further away

  • Costumes and music tracks in the Extras menu now organize automatically. Meaning less scrolling and no more empty spaces between the costumes/tracks

  • Tweaked some dialogue in Swamplands to make it clearer where to go at one point in the story

  • Added SFX when changing the water level in Rainhalls

Bug Fixes

  • Fixed a major bug where a door in Greendome would carry over between save files, causing it to be open earlier than intended if you unlocked it on a previous save file

  • Fixed a few bugged collectibles that wouldn't come back if you deleted and restarted your save file

  • Felix

Source

Steam News / 30 December 2020

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