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Steam News29 May 20261mo ago

First Post-Release Update

For the First Post-Release Update, I have fixed a bunch of bugs and made some improvements to the quality of life and understanding of some mechanics Here is the list of the fixed bugs Ember Shield's description is now

Full notes

Full Super Firefighter update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes4 additions5 changes1 removal
  • Fixes
  • Gameplay
  • UI and audio
  • Events
  • Balance
fixedFor the First Post-Release Update, I have fixed a bunch of bugs and made some improvements to the quality of life and understanding of some mechanics
fixedHere is the list of the fixed bugs
changedFocused Upgrade's description is now correct, being 90% reduction in spread
fixedFixed some bugs with the resolution in the end credits
removedVictim count is no longer altered when the helicopter departs
fixedFixed the possibility to skip some dialogs in the tutorial, where some players would miss critical infos

For the First Post-Release Update, I have fixed a bunch of bugs and made some improvements to the quality of life and understanding of some mechanics

Here is the list of the fixed bugs

  • Ember Shield's description is now using Litres instead of absolute number

  • Focused Upgrade's description is now correct, being 90% reduction in spread

  • Fixed some bugs with the resolution in the end credits

  • Meteorites where not counted in the fire total, making level 13-14 able to be finished while not completely extinguishing all fires

  • Victim count is no longer altered when the helicopter departs

  • Bug where on some resolution the blue fire in level 3 would not fire

  • Fixed the possibility to skip some dialogs in the tutorial, where some players would miss critical infos

  • Star total was reverted to 51 as per intended

Here is the list of the improvements

  • Made fallen tree easier to traverse

  • Sped up end level stars animation

  • Reduced sprint delay by 0.5s

  • Modified retry button's text to specify it allows the choice of new upgrades

  • Modified the tutorial to tell the players how to move while on fire, with a little test course.

  • Added an icon to the level type to draw attention

  • Nerfed the More Water Upgrade - +50L -> x2

  • Buffed the base amount of water - 20L -> 30L

  • Added cardinal directions to the ember storm event

  • Reduced significantly the penta shot and twin shot delay and recoil to make them viable upgrades

  • Added a captain dialog to explain some details in later levels

That's it for this update!

I'll keep on working on the game and should have another one ready for next week.

Cheers!

-William

Source

Steam News / 29 May 2026

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