Full notes
Full Super Dungeon Run update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Store
- UI and audio
Super Dungeon Run changes
We're back with our second update! We focused on some of the bugs you guys brought to our attention, as well as some improvements to the menus. Hope you enjoy! Changelog
Fixed a text formatting error on village help page 7/7
Fixed a bug where enemies would attack explosives like grenades
Added many more supported resolutions
Split Steam dev build depots
Made how to play buttons smaller
Changed the visual style of shop items yet to be unlocked
Moved in-game notifications slightly higher up
Fixed audio issues when too many SFX play at once
Clicking the arrows in the menus now scrolls the window contents
It's great to see more videos and coverage happening for SDR, this is what will make the game a success and will allow us to continue updating. If you want to help in that regard, contact your favourite YouTubers, Twitchers and websites and get them to cover the game! It genuinely makes a huge difference for us! Thanks guys and keep on running!
Source
Changelog.gg summarizes and formats this update. How we read updates.
