In this update1
Full notes
Full Super Dungeon Designer update
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What changed
- Gameplay
- Fixes
- Maps
- UI and audio
- Balance
Super Dungeon Designer changes
Bug Fixes and Enhancements
Better blocking with Shield
Fixed an issue with the Spoople when being stunned
Fixed a bug where you could drag in more than 3 bosses or more than 1 Scout into a single room
Added a Wand cursor icon when linking
Locked Canopy Gates now display the correct key
Fix for ambient audio
Big hearts are no longer incorrectly shared with other players when picked up
The Boss Door map icon now correctly shows as locked
Fixed an issue with the Warp Pad audio continuously playing
Fixed an issue with the Razor Trap audio
Fixed the Low Health player animation not playing properly
Fixed an issue where moving a player starting location caused an error
Fixed an issue with arrows getting stuck on certain objects
Fixed an issue with the Shield sometimes blocking rocks instead of reflecting them
Fixed arrows not being destroyed after hitting the shield
Adjusted position of Hollow enemy to sit higher when centered on a tile
Source
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