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Steam News19 September 20232y ago

Patch 1.0.4a

1.0.4a brings all the 1.0.4 changes to MacOS, and fixes a recently introduced bug for both Windows and MacOS. So both versions are identical again. 1.

Full notes

Full Super Catboy update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes3 additions2 changes1 removal
  • Gameplay
  • Events
  • UI and audio
  • Fixes
  • Balance
  • Server
added1.0.4a brings all the 1.0.4 changes to MacOS, and fixes a recently introduced bug for both Windows and MacOS. So both versions are identical again.
fixed1.04a Hotfix:Bats during the flame thrower event spawn at the correct heights again.
added1.0.4 Changes:Quality of Life (QoL) - Lives and cat parts are now displayed when the game is paused. - Gamepad analogue sticks can now be used in menus by default in addition to dpad.
removed1.0.4 Changes:Critical Bug Fixes - Reworked graphics settings, full screen option now works correctly for non-integer resolutions such as 800p or 1440p. - Constant analogue stick or mouse input signals from some devices (graphcis tablet, racing wheels, some notebook touchpads) should no longer block normal keyboard and gamepad signals - The game will no longer start in a tiny window on a second start if no graphics settings were touched on the first start - Enemies can no longer lose interest during a fight scene and walk off the screen, causing a semi-softlock
changed1.0.4 Changes:Localisation Fixes - Replaced some incorrect translations (regarding the dash functions) in several languages for the options menu. - Spanish localisation now displays the correct ¡ and ¿ characters - All keywords in all languages are now capitalised in the options menu.
fixed1.0.4 Changes:Minor Bug Fixes - Fixed missing result screen font in some levels in non-Latin languages - Shotgun and minigun now show correct sprite before being picked up - Numpad debug keys that allowed manipulation of wind speed removed from snow levels - Crawling dogs falling off cliffs now count as kills - Can't kill 102% of the enemies in the last level anymore :) - Special weapons don't cast a shadow in the air

1.0.4a brings all the 1.0.4 changes to MacOS, and fixes a recently introduced bug for both Windows and MacOS. So both versions are identical again.

1.04a Hotfix:

- Bats during the flame thrower event spawn at the correct heights again.

1.0.4 Changes:

Quality of Life (QoL) - Lives and cat parts are now displayed when the game is paused. - Gamepad analogue sticks can now be used in menus by default in addition to dpad.

Critical Bug Fixes - Reworked graphics settings, full screen option now works correctly for non-integer resolutions such as 800p or 1440p. - Constant analogue stick or mouse input signals from some devices (graphcis tablet, racing wheels, some notebook touchpads) should no longer block normal keyboard and gamepad signals - The game will no longer start in a tiny window on a second start if no graphics settings were touched on the first start - Enemies can no longer lose interest during a fight scene and walk off the screen, causing a semi-softlock

Localisation Fixes - Replaced some incorrect translations (regarding the dash functions) in several languages for the options menu. - Spanish localisation now displays the correct ¡ and ¿ characters - All keywords in all languages are now capitalised in the options menu.

Minor Bug Fixes - Fixed missing result screen font in some levels in non-Latin languages - Shotgun and minigun now show correct sprite before being picked up - Numpad debug keys that allowed manipulation of wind speed removed from snow levels - Crawling dogs falling off cliffs now count as kills - Can't kill 102% of the enemies in the last level anymore :) - Special weapons don't cast a shadow in the air

Level Changes - The edge of the planks in the mine cart level is now more visible - Corrected order of cat parts in some levels - Repositioned cat parts in some levels - Fixed some misplaced colliders and visual tiles in several levels.

Other Changes - Changes to item drop rates: - Smaller enemies can now drop items. - Larger enemies have a reduced chance of dropping items. - Crates have a higher chance of containing items.

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Source

Steam News / 19 September 2023

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