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Steam News20 July 20261mo ago

Update: Playtest 1k

Hi everyone! This update to the private beta is largely focused on bug fixes (yay!), but you will also find some goalie tweaks and a better reward for winning challenge matches.

Full notes

Full Super Blood Hockey: Rogue Manager update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes1 addition3 changes1 removal
  • Compatibility
  • Events
  • Gameplay
  • Fixes
  • UI and audio
  • Performance
changedThis update to the private beta is largely focused on bug fixes (yay!), but you will also find some goalie tweaks and a better reward for winning challenge matches.
changedWinning Challenge Matches now allows you to seize a player from the enemy team as a reward.
changedAdjusted Goalie behavior slightly No longer just hangs out beyond the top and bottom bounds of the goal box A bit more likely to block certain slow, far away, and ricochet goals.
addedUnique card mechanic has been added. (May only have one card of said type in deck)
fixedFixed a bug where card 'Illegal Transfer' would revive a person during a brawl.
fixedFixed card's additional tooltips alignment on certain resolutions.

Super Blood Hockey: Rogue Manager changes

changedThis update to the private beta is largely focused on bug fixes (yay!), but you will also find some goalie tweaks and a better reward for winning challenge matches.
changedWinning Challenge Matches now allows you to seize a player from the enemy team as a reward.
changedAdjusted Goalie behavior slightly No longer just hangs out beyond the top and bottom bounds of the goal box A bit more likely to block certain slow, far away, and ricochet goals.
addedUnique card mechanic has been added. (May only have one card of said type in deck)
fixedFixed a bug where card 'Illegal Transfer' would revive a person during a brawl.

Hi everyone!

This update to the private beta is largely focused on bug fixes (yay!), but you will also find some goalie tweaks and a better reward for winning challenge matches.

If you want to help test the game, please join our discord:

https://discord.gg/krpm9PSEjV

Patch Notes:

  • Winning Challenge Matches now allows you to seize a player from the enemy team as a reward.

  • Adjusted Goalie behavior slightly

    • No longer just hangs out beyond the top and bottom bounds of the goal box

    • A bit more likely to block certain slow, far away, and ricochet goals.

  • Unique card mechanic has been added. (May only have one card of said type in deck)

  • Card 'Repulsion' is now Unique.

  • The Unlocks Menu has been unfucked.

  • Fixed a bug where card 'Illegal Transfer' would revive a person during a brawl.

  • Fixed card's additional tooltips alignment on certain resolutions.

  • Fixed a crash in the Medical Bay related to the Person Inspector.

  • Person Inspector no longer glitches out during the 'Euthanasia' sequence.

  • Fixed the coach sprites during the intro sequence, which were messed upon a second viewing.

  • Fixed a bug on Ultra-Wide resolutions where feeding players resulted in a piling of sprites on screen.

  • Fixed a bug where the saved 'Last Lineup' was containing persons no longer on the roster.

  • Fixed a bug where 'Placeholder' cards wouldn't load correctly upon continuing a run.

  • Fixed a bug where the 'Repeat Training' button would populate a person no longer on the roster and train an invisible phantom player.

  • Fixed a bug where certain decks would cause a crash on load, related to Card Library desync

  • Fixed a bug where the 'Star Player' from a previous run wasn't loading their cosmetic profile correctly in the Starting Team Menu

Source

Steam News / 20 July 2026

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