Full notes
Full Super Blood Hockey: Rogue Manager update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- UI and audio
- Gameplay
- Balance
- Fixes
- Store
Super Blood Hockey: Rogue Manager changes
Hi everyone,
If you want to help test the game, please join our discord:
Here are the patch notes for the latest update to the closed Beta build:
There is now an introductory story sequence
Cards now have tooltips that explain keywords
Tons of quality of life improvements:
Post match score screen has been massively sped up
You can now click to skip injury announcements
you can now click to instantly jump to the faceoff
Your last lineup selection is now saved
can now disable the showing of controls before every match
A failsafe has been added to prevent the faceoff from taking too long / never initiating.
The puck rebound / ricochet behavior off the goalie has been significantly adjusted, esp to prvent own-goals.
Refined in-game injury animations, especially disabling injuries to be more in align with other animations.
Dialogue text box has been improved and a SFX has been added
The card 'Brain Damage' has been buffed from +10 to +20
AI has been tweaked to avoid problematic behaviors behind the goal, including passing / shooting into the back of the goal.
The Person Inspector now uses the color of the team.
'Money Minded' card no longer boosts brain damage stat.
Unlock notifications have been improved, especially card unlocks (now shows the card)
Complete rework of the music system in an attempt to squash a problematic bug
'Free Goal' card now knocks loose the puck to prevent weird behavior during the faceoff.
Fixed a bug where slow motion would persist into the menus.
Fixed a bug where skin tones / cosmetic profile wasn't loading correctly in the medical bay.
Several other misc. bug fixes and tweaks
Source
Changelog.gg summarizes and formats this update. How we read updates.
