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Steam News3 June 20261mo ago

HUGE Update: Playtest 1g - New cards! Coach decks and more!

Hi everyone! This one is a big update and a big step towards the public playtest and demo :) Thank you to all the playtesters who have provided video feedback, it has been unquestionably a positive impact upon the devel

Full notes

Full Super Blood Hockey: Rogue Manager update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes5 additions3 changes3 removals
  • Gameplay
  • UI and audio
  • Fixes
  • Events
addedNew Cards: Instigate , Violence Dividend , The Chosen One , Organ Debt
removedCards such as 'Shoot Puck!', no longer 'fizzle' if no appropriate target is available, instead they remain in your hand.
addedYou can now actually pick the starting deck, and each coach has a revised coach deck.
changedUnlockables now show their progress in the tooltip.
addedOrgan Harvesting sequence now has better SFX (both post game and in the medical bay)
changedA few sound effects have been improved / adjusted

Super Blood Hockey: Rogue Manager changes

addedNew Cards: Instigate , Violence Dividend , The Chosen One , Organ Debt
removedCards such as 'Shoot Puck!', no longer 'fizzle' if no appropriate target is available, instead they remain in your hand.
addedYou can now actually pick the starting deck, and each coach has a revised coach deck.
changedUnlockables now show their progress in the tooltip.
addedOrgan Harvesting sequence now has better SFX (both post game and in the medical bay)

Hi everyone!

This one is a big update and a big step towards the public playtest and demo :)

Thank you to all the playtesters who have provided video feedback, it has been unquestionably a positive impact upon the development of the game!

-Loren

Make sure to Wishlist AND FOLLOW, to be notified of the public playtests and demo release!

Patch Notes:

  • New Cards: Instigate, Violence Dividend, The Chosen One, Organ Debt

  • Cards such as 'Shoot Puck!', no longer 'fizzle' if no appropriate target is available, instead they remain in your hand.

  • AI: Skaters now consider checking within a minimum distance while pursuing a loose puck

  • Certain cards are now unlockables.

  • You can now actually pick the starting deck, and each coach has a revised coach deck.

  • Relics now save and load (oops)

  • Your hand is now refunded when the match finishes.

  • Unlockables now show their progress in the tooltip.

  • Coin Symbols integrated into Card descriptions.

  • Organ Harvesting sequence now has better SFX (both post game and in the medical bay)

  • A few sound effects have been improved / adjusted

  • Card 'Force Multiplier' now uses a charge based system instead of a timer.

  • Lifetime stats now track: Disabilities, Fatalities, Goals,

  • Graveyard now saves and loads, tracking all your team's fatalities.

  • Quitting a run now has confirmation prompt and notice about unsaved data.

  • Increased the volume on the post ding

  • Fixed Pharma CEO specialty description

  • Bug FixFixed the starting spawn location of skaters on the Phonebooth rink
  • Bug FixFixed an issue where the skater's color tween made them look like smurfs
  • Bug FixRoster now properly clears when starting a new run.
  • Bug Fix: Text Scaling issues on multiple screens

  • Bug Fix: Can no longer pause the game at weird time, e.g. on saving screen.

  • Bug Fix: Stat Viewer window now properly closes after quitting run.

  • Bug FixFixed an issue where challenge matches weren't saving/loading the correct rink type.
  • Bug Fix: Time slow no longer persists into menus and affects particles.

  • Bug Fix: player is now awards all blood gems even if they exit early during organ harvesting.

  • Fixed a few typos.

Source

Steam News / 3 June 2026

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