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Steam News20 May 20261mo ago

Update: Playtest 1f - Saving and loading runs!

Hi everyone, This latest update to the playtest focuses on the save system and all the machinery needed to get it to work, as well as a ton of bug fixes.

Full notes

Full Super Blood Hockey: Rogue Manager update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions1 change0 removals
  • Events
  • Gameplay
  • Balance
  • UI and audio
addedThe good news is that once any issues have been worked out of the save system, then I can proceed with full focus on adding more content, more cards, more relics, more random events, more of everything that is fun.
addedRuns can now be saved and loaded!
changedRebalanced the league schedule
addedThe game can now be paused anywhere and can quit to the main menu or desktop
fixedBug Fixes Missing Text and Icon on PreCloningEffect Relics no longer persist in between runs Fixed some stacking behaviors for certain relics Fixed an issue with the attribute system Fixed a typo in the 'Medical bay' Star Player selection screen now accounts for injuries Fixed an issue with the background effect many more that are too boring to type out.

Super Blood Hockey: Rogue Manager changes

addedThe good news is that once any issues have been worked out of the save system, then I can proceed with full focus on adding more content, more cards, more relics, more random events, more of everything that is fun.
addedRuns can now be saved and loaded!
changedRebalanced the league schedule
addedThe game can now be paused anywhere and can quit to the main menu or desktop
fixedBug Fixes Missing Text and Icon on PreCloningEffect Relics no longer persist in between runs Fixed some stacking behaviors for certain relics Fixed an issue with the attribute system Fixed a typo in the 'Medical bay' Star Player selection screen now accounts for injuries Fixed an issue with the background effect many more that are too boring to type out.

Hi everyone,

This latest update to the playtest focuses on the save system and all the machinery needed to get it to work, as well as a ton of bug fixes.

The good news is that once any issues have been worked out of the save system, then I can proceed with full focus on adding more content, more cards, more relics, more random events, more of everything that is fun.

Make sure to Wishlist AND FOLLOW, to be notified of all important updates and releases!

Patch Notes:

  • Runs can now be saved and loaded!

  • Rebalanced the league schedule

  • The game can now be paused anywhere and can quit to the main menu or desktop

  • Bug Fixes

    • Missing Text and Icon on PreCloningEffect

    • Relics no longer persist in between runs

    • Fixed some stacking behaviors for certain relics

    • Fixed an issue with the attribute system

    • Fixed a typo in the 'Medical bay'

    • Star Player selection screen now accounts for injuries

    • Fixed an issue with the background effect

    • many more that are too boring to type out.

Source

Steam News / 20 May 2026

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