Full notes
Full Super Battle Golf update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- Store
- UI and audio
- Balance
- Fixes
Frozen Fairway Patch Notes
Version Number: 1.1.0-423
Content & Gameplay Additions
New 9-hole course: Snow
Added 9 new holes to the Coast course (now 18 holes total)
New item: Rocket Driver
Launch balls very far distances!
Launch players very far distances!
Launch yourself very far distances!
New item: Freeze Bomb
Launches a bomb that temporarily freezes anything caught in its blast
New level mechanic: jump pads
New level mechanic: mobility item boxes
Only drop movement-related items
Added wind
A light breeze by default
Can be turned off, or increased for a greater challenge, in the Match Setup menu
Added many new cosmetics
Some unlocked by achievements and some by default!
Including a hat, an outfit, and a club in collaboration with liliuhms**!**
Added 10 new achievements, each unlocking new cosmetics
Added new dances
Added new emotes
Spectators can now emote
Added languages:
Spanish (Spain)
Italian
Ukrainian
Korean
Thai
Malay
Indonesian
Vietnamese
Changes & Improvements
A knockout immunity shield is now awarded to players after respawning
Players knocking out other players that they are already dominating will no longer be awarded a speed boost
Players will now see a white flag above the players they are dominating to indicate this
When knocked out three or more times within 30 seconds of each other, players will now receive an orange knockout immunity shield with extended duration
When a player is dominated by another player with a knockout streak of 6 or more, the dominated player will now receive a red knockout immunity shield blocking all knockouts specifically from the dominating player
Players repeatedly hit by other players’ dives within a short time span will now receive a knockout immunity shield
Knockout immunity shields now protect against knockback caused by other players’ dives
Knockout immunity shields now prevent other players from locking onto the shielded players with swing projectiles and Rocket Launchers
Added votekicking
All players in a lobby can initiate a votekick against other players
During ongoing matches in public lobbies, hosts can no longer directly kick players and must initiate a votekick instead
Hosts can no longer move other players between the spectator and participant lists in the Match Setup menu
The pause menu now displays the current course, any custom rules set for the lobby, and whether cheats are enabled in the lobby
Added comeback bonus points for players finishing a hole when far behind in score
Landmines can now only be used once, rather than 3 times, per item
Made landmine toss aiming more consistent and intuitive
Players speaking over voice chat are now be indicated in the HUD and pause menu
When using the push to talk or push to toggle microphone input modes, the player’s voice chat indicator in the HUD will also show whether talking is enabled
Balls will now roll down much faster on steep slopes
Balls will now come to a stop much more reliably on shallow slopes
Extended the swing hitbox downwards slightly to allow players to hit their balls more reliably when standing above them on a slope
Significantly increased the knockback inflicted to players and golf carts when hit by an Elephant Gun shot
Made improvements to restarting (holding R on keyboard or D-pad down on controller by default):
Restarting now respawns the player at the last activated checkpoint instead of back at the tee (but still respawns at the tee if no checkpoint has been activated)
Restarting when the player is ahead of their own ball, and if their ball is stationary, now respawns the player at the ball’s location
Restarting during the hole finish countdown will no longer forfeit, and can be used to restart the player as usual
Customization shop improvements
Changes to character customization are now applied and saved immediately, rather than only when closing the menu
Unowned cosmetics being previewed will now be unequipped when switching tabs in the customization menu to prevent confusion
Improved the balancing of points awarded for the first 8 placements on a hole, and any placement after (which all receive the same amount of points)
Added “hide custom rules” and “hide active matches” filters to the lobby browser
The “friends only” filter in the lobby browser now displays all lobbies any friends are in, rather than only lobbies hosted by friends
In the lobby browser, active lobbies any friends are in are now guaranteed to be included in the lobby list, rather than only lobbies hosted by friends
The lobby browser now displays lobbies’ current ruleset instead of their game mode
Lobby browser filter settings will now be saved between uses
Increased the automatic quick refresh interval in the lobby browser from 5 seconds to 30 seconds
Added more color options to some cosmetics
Facial hair can now be colored
Level tweaks:
Added extra checkpoints to Sandbanks, Lone Island, and Sand Traps
Added more item boxes near the tee to Cove, Downhill, Lone Island, and Terraces
Added new mobility item boxes to Cove, Downhill, Sandbanks, Lone Island, Atoll, Spiral, Gauntlet, Roundabout, Overlook, Donut, Hilltops, Blast Off, Patches, Oasis, Serpent Trail, and Vertigo
Added new jump pads to Terraces, Chasm, and Vertigo
Removed mines from Hilltops and Sand Traps
Added more mines to Blast Off
Added a landmine to Terraces
Fixed level bounds on Donut (more lenient around cliffs), and Oasis (blocked off a corner)
Smoothed out terrain on Cove, Overgrown, Upward, Hilltops, Terraces, and Big Rock
Slightly expanded the Driving Range
Adjusted default item drop chances
In the lead:
Coffee 0% (down from 5%)
Freeze Bomb 5%
Behind 50m
Spring Boots 10% (down from 20%)
Coffee 30% (down from 35%)
Rocket Launcher 0% (down from 10%)
Rocket Driver 5%
Freeze Bomb 20%
Behind 125m
Spring Boots 10% (down from 20%)
Rocket Launcher 20% (down from 30%)
Rocket Driver 20%
Behind 200m
Spring Boots 0% (down from 20%)
Rocket Launcher 20% (up from 5%)
Golf Cart 35% (down from 50%)
Rocket Driver 20%
Added tooltips to many menu options and icons
Overhauled the Courses tab of the Match setup menu:
Each hole now has a difficulty rating
Each course’s holes now have unique graphics and more concise info to better distinguish between them
Added beginner, intermediate, expert, and all hole courses
The different preset courses now each have a unique icon
Random order is now a setting that can be checked on any course, rather than a course of its own
Added a framerate limiting option to the Graphics tab of the Settings menu, available when VSync is disabled
Added options for displaying units of length in meters or yards, and speed in km/h or mph, in the General tab of the Settings menu
In the Rules tab of the Match Setup menu, the “ahead of own ball” spawn probability button is now listed last for better clarity
In the Rules tab of the Match Setup menu, rules and probabilities that are turned off or have a value of 0 are now greyed out for better clarity at a glance
Players can now skip the opening cinematic by holding any key if they have seen it in full before
Changed the default microphone input mode in the Audio tab of the Settings menu to push to talk
When muting a player, their text chat messages will no longer be visible as well
A text chat message will now be displayed whenever a player in the lobby unlocks an achievement
Console commands are now only enabled as a lobby setting in the Rules tab of the Match Setup menu, rather than each player also having a local setting in the Settings menu, to avoid confusion
Attempting to join a lobby while already in one will now pop up a confirmation message first (or a message to notify the player they’re already in that lobby if that is the case)
When attempting to join a password-protected lobby, the password field is now auto-selected as the password popup appears
Lobby passwords can now be submitted with enter on keyboard or south face button on controller when the text input field is selected
Certain prompts appearing onscreen can now be dismissed with escape on keyboard or east face button on controller
Updated the main menu background with a snowy environment
Tweaked swing power bar terrain preview colors for clarity
Stroke count is now visible for the duration of the hole under the hole progress bar after hitting the ball once
Vegetation now has ambient particle effects: some bushes house butterflies, mushrooms spread spores and leaves can be seen falling from trees
Added voice chat VFX to spectator cameras
Added VFX and sounds for players falling into holes
Added VFX and sounds for players restarting a hole
Adjusted some info feed icons for better consistency and clarity
Added flame VFX to the candle hat cosmetic and the campfire environment object
Added a sound for balls returning from out of bounds
Added sounds to player emotes
Added a sound for entering the Match Setup menu through the match setup station on the Driving Range
Added a sound for pressing the button to cycle to the next camera on the monitor on the Driving Range
Added a sound for discarded, used up items disappearing
The “return to your ball” message displayed when the player is ahead of their own ball will now start pulsing after 3 seconds for better clarity
Adjusted profanity filter
Optimization & Fixes
Fixed balls sometimes temporarily glitching through the level with high velocities when joining lobbies
Fixed spinning golf cart wheels being able to send colliding balls flying away at very high velocities
Fixed the Dueling Pistol and Elephant Gun being able to shoot through environment objects
Fixed the Dueling Pistol and Elephant Gun being very inaccurate when shooting in a direction far from the player's facing direction
Fixed rockets disappearing without exploding when launched at point-blank range
Fixed diving into other players sometimes knocking them back in the wrong direction
Fixed jumping continuously through shallow water being faster than wading through it
Fixed players being able to enter golf carts while restarting (holding R on keyboard or D-pad down on controller by default), causing them to respawn inside the golf cart
Fixed some items being unintentionally equippable, aimable and/or usable while in a non-Elephant Gun dive
Fixed players being able to block golf carts’ movement after hitting them with their club
Fixed non-host players being able to come into direct contact with armed landmines without causing them to explode
Fixed hosts rotating quickly while stationary near an armed landmine causing it to explode
Fixed swung homing objects flying off in random directions if the player they're homing towards enters a golf cart
Fixed balls being able to get stuck in the environment after being returned from out of bounds under specific conditions
Fixed players attempting to use Spring Boots immediately after landing from a previous Spring Boots jump causing them to perform a regular jump rather than another Spring Boots jump
Fixed players being able to jump straight up with Spring Boots to avoid an Orbital Laser elimination, and only be knocked out instead
Fixed weapon reticles not being displayed and the camera not being offset to over the shoulder when holding down the aim input with an aimable item equipped while respawning or getting up from a dive
Fixed diving not canceling ongoing item usage, making the Golf Cart disappear from a player’s inventory if they dive after beginning to use it and before the cart appears
Fixed players’ camera proximity fade out sometimes behaving unexpectedly when a hole starts or after other players leave the lobby
Fixed players turning invisible in large modded lobbies
Fixed balls sometimes not having trails when in flight
Fixed players’ golf balls disappearing when hit with the golf club on the Driving Range while those players are set as spectators
Fixed eliminations sometimes displaying the wrong info feed icon (e.g. displaying the “falling into water” icon rather than the Rocket Launcher icon when falling into water due to having been knocked out by a rocket)
Fixed a softlock when a non-host player has the developer console open while the host disables console commands in the Rules tab of the Match Setup menu
Fixed an issue allowing golf carts to permanently block the hole under rare circumstances
Fixed the “connecting” message that appears onscreen when connecting to a lobby being hidden by the loading screen, preventing slow connection attempts from being canceled and failed connection attempt messages from being dismissed
Prevented hosts from awarding players too many credits
Fixed players getting disconnected when hit by golf carts many times in very quick succession
Fixed players getting disconnected when repeatedly entering and exiting the customization shop on the Driving Range very quickly
Introduced graphics jobs, significantly improving CPU performance
Improved Unicode handling, fixing text chat causing stutters under certain circumstances
Fixed golf carts driving over discarded, used up items causing stutters
Fixed toggling talking using the push to talk or push to toggle voice chat input modes causing stutters
Fixed custom “ahead of own ball” category item spawn chances set in the Rules tab of the Match Setup menu not being applied
Fixed the knockout bonus points rule in the Rules tab of the Match Setup menu not causing bonus points to be awarded for knockouts
Fixed the “start match” button in the Match Setup menu not being properly enabled or disabled when players connect, disconnect, or switch spectator state
Fixed all players in a lobby seeing the host’s Steam nicknames for players if they have one
Fixed players’ Steam icons sometimes not loading if certain menus are open when they connect
Fixed player entries from the Match Setup menu getting stuck onscreen when the menu is closed while the player entry is being moved
Fixed spectator button prompts sometimes remaining onscreen when moving back into gameplay from spectating
Fixed selecting “none” in the headgear or hair tabs of the character customization menu unequipping any cosmetic currently equipped in the other tab
Fixed hovering over the last cosmetic in every character customization category not displaying any unequip warnings on other categories’ tabs
Fixed some lobby names getting incorrectly truncated on the scoreboard
Fixed players’ names missing in the “started spectating” text chat message displayed when joining directly as a spectator from the lobby browser
Fixed incorrect achievement tooltips being displayed when hovering over cosmetics unlocked by achievements in the customization shop
Fixed a rebind conflict between the “Swing” and “Use Item” actions, making it impossible to rebind them
Level fixes:
Added environment objects to prevent players’ balls from getting stuck on some levels
Fixed incorrect colliders on some environment objects
Fixed incorrectly rotated respawn checkpoints, so players now face the correct direction when respawning
Adjusted bridges to better align with terrain
Added an extra check below certain bridges to respawn players’ balls if they gets stuck
Removed an item box that was out of bounds
Fixed some item boxes being placed at an incorrect height
Fixed the flag not always rising up when players are on the green on some levels
Lowered floating environment objects
Adjusted terrain around tunnels to better align with the tunnels themselves
Fixed some terrain clipping oddly into some objects
Smoothed out some jagged terrain
Fixed some far away meshes not rendering correctly
Fixed out of bounds visuals mismatching the actual bounds on some levels
Adjusted the out of bounds boundary in the Driving Range
Reorganized the displayed items outside of the player customization shop on the Driving Range and fixed their colliders
Fixed players’ microphone being muted at the start of every hole or when returning the to Driving Range while voice chat input mode is set to push to toggle
Fixed Airhorn and Orbital Laser targeting UI being displayed while in a golf cart if the player entered it with one of the items equipped
Fixed some issues with and generally improved player spine straightening while aiming and using items
Fixed the overhead placement popup when finishing a hole displaying the wrong placement when scoring 9th or above
Fixed hotkey selection outlines sometimes remaining partially visible even when the hotkey is no longer selected
Fixed the diagonal stripe pattern on out of bounds sections of the swing power bar terrain preview not aligning between different sections
Fixed holes and skinning issues for some player outfits
Fixed landmine arming VFX not following the landmine if it arms while motion
Fixed the customization shop’s doors not opening when other players enter and exit the shop, except for when the host does it
Fixed the customization shop’s doorbell only being audible for the player entering and exiting it
Fixed some VFX missing from the coffee dispenser on the Driving Range
Fixed players being unable to hear other players’ second Elephant Gun shot if it was shot twice in quick succession
Fixed the “Frog Legs” achievement description in Polish
Source
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