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Steam News18 April 20262mo ago

Super Alloy Crush: Update Ver.0.43

Hello, everyone! Thank you for playing Super Alloy Crush Early Access! The current version is 0.43. The game is still in active development, and we will continue to update and optimize content and gameplay.

In this update1

Full notes

Full Super Alloy Crush update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, everyone!

What changed

0 fixes4 additions10 changes2 removals
  • Gameplay
  • Performance
  • Events
  • Balance
  • Maps
changedThe game is still in active development, and we will continue to update and optimize content and gameplay. The full release will feature further improvements and expansions based on the current foundation.
changedBased on player feedback, we have made extensive adjustments, optimizations, and bug fixes to the game.Please check the update announcements for details!
changedCharacter challenge page now displays its counter
changedDecoding duplicate chips now shows the corresponding recycling price
changedChip adjustment: [Violent Drive] now locks HP at 10
changedAirship points adjusted, airship points convert to HP at 1:1 ratio, minimum consumption of 50 points per use

Super Alloy Crush changes

changedThe game is still in active development, and we will continue to update and optimize content and gameplay. The full release will feature further improvements and expansions based on the current foundation.
changedBased on player feedback, we have made extensive adjustments, optimizations, and bug fixes to the game.Please check the update announcements for details!
changedCharacter challenge page now displays its counter
changedDecoding duplicate chips now shows the corresponding recycling price
changedChip adjustment: [Violent Drive] now locks HP at 10

Thank you for playing Super Alloy Crush Early Access! The current version is 0.43.

The game is still in active development, and we will continue to update and optimize content and gameplay. The full release will feature further improvements and expansions based on the current foundation.

Based on player feedback, we have made extensive adjustments, optimizations, and bug fixes to the game.Please check the update announcements for details!

  • Character challenge page now displays its counter

  • Decoding duplicate chips now shows the corresponding recycling price

  • Chip adjustment: [Violent Drive] now locks HP at 10

  • Airship points adjusted, airship points convert to HP at 1:1 ratio, minimum consumption of 50 points per use

  • Fall speed and movement speed now appear in the character panel

  • Skill descriptions now include attack type information

  • Character challenge stages now display remaining enemy count

  • Muu can now adjust direction upon successful counter

  • Kelly's Ex1 skill dash phase now allows free directional control

  • Muu can now use fast fall during aerial attacks

  • Added text prompt for elemental explosions

  • Player's burning status is no longer lethal

  • Muu's aerial attacks are now more flexible

  • Chip list now allows unequip operations

  • Bosses now recover EP when hitting the player

  • Bosses no longer attack immediately when displaying hit animation

  • Clear summary now includes [Total Damage Dealt] and [Max Combo Count] entries

  • Plus other optimizations and fixes

Since launch, this title has received tremendous love and support from many players, for which we are deeply grateful.

I n the coming period, we will focus our efforts on developing the new version to bring you more content as soon as possible. Parts that require significant optimization and adjustment will also be implemented promptly after the new content is completed!

Your feedback is very important to us. Thank you for your support!

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Source

Steam News / 18 April 2026

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