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Steam News13 April 20262mo ago

Super Alloy Crush: Update Ver.0.42.4

Hello, everyone! Thank you for playing the Early Access version of Super Alloy Crush! The game is in active development with ongoing updates to content and gameplay.

In this update1

Full notes

Full Super Alloy Crush update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, everyone!

What changed

0 fixes2 additions7 changes0 removals
  • Gameplay
  • UI and audio
  • Performance
  • Store
changedThe game is in active development with ongoing updates to content and gameplay. The full release will differ from the current version.
addedAdded available skill indicators to the character UI
changedAdjusted the range detection for "Parry\\Dodge\\Counter" mechanics of two playable characters
changedReduced SP cost for Lightning Flash
changedOverall adjusted the attack openings of bosses and weakened the AI of some annoying enemies
changedOverall adjusted boss hit stun

Super Alloy Crush changes

changedThe game is in active development with ongoing updates to content and gameplay. The full release will differ from the current version.
addedAdded available skill indicators to the character UI
changedAdjusted the range detection for "Parry\\Dodge\\Counter" mechanics of two playable characters
changedReduced SP cost for Lightning Flash
changedOverall adjusted the attack openings of bosses and weakened the AI of some annoying enemies

Thank you for playing the Early Access version of Super Alloy Crush!

The game is in active development with ongoing updates to content and gameplay. The full release will differ from the current version.

Based on player feedback, we have made the following adjustments to the game:

  • Added available skill indicators to the character UI

  • Adjusted the range detection for "Parry\\Dodge\\Counter" mechanics of two playable characters

  • Reduced SP cost for Lightning Flash

  • Boss Linnea's musical attack is now easier to recognize

  • Overall adjusted the attack openings of bosses and weakened the AI of some annoying enemies

  • Overall adjusted boss hit stun

  • Adjusted player's damaged state, no longer easily killed unfairly by rapid multi-hit attacks

  • Made some optimizations and bug fixes

  • Shop now displays "new" when skills that haven't been obtained appear

Your feedback is very important to us. Thank you for your support!

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Source

Steam News / 13 April 2026

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