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Steam News8 July 20241y ago

Thanks for your feedbacks!

Here are the various small changes we've made based on your feedback! Map Readability Some players mentioned having trouble identifying the starting and ending points of enemies.

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What changed

0 fixes1 addition1 change0 removals
  • Maps
  • Gameplay
addedMap ReadabilitySome players mentioned having trouble identifying the starting and ending points of enemies. To address this, @CyrolisDev and I added small visual elements to better indicate the paths enemies will take! At the start, a white smoke indicates where the enemies will appear. At the end, the defense point is highlighted for better readability!
changedEnemy ReadabilitySome players had difficulty distinguishing between different enemies. @CyrolisDev has reworked their visuals to make them more easily distinguishable at a glance!

Here are the various small changes we've made based on your feedback!

Map Readability

Some players mentioned having trouble identifying the starting and ending points of enemies. To address this, @CyrolisDev and I added small visual elements to better indicate the paths enemies will take! At the start, a white smoke indicates where the enemies will appear. At the end, the defense point is highlighted for better readability!

Enemy Readability

Some players had difficulty distinguishing between different enemies. @CyrolisDev has reworked their visuals to make them more easily distinguishable at a glance!

Controller Controls

Some players complained about the controller controls, making the game frustrating at times because they couldn't precisely perform the actions they wanted. I have paid particular attention to this over the past two weeks and, after several playtests, I am very happy with the feedback. I hope you will like it too!

Thanks for reading, and see you soon!

Blukulélé

Source

Steam News / 8 July 2024

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