Full notes
Full Sunstone War update
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What changed
- UI and audio
Sunstone War changes
Aloha! Here’s a small Sunstone War patch note for v1.1.4! I've uploaded several updates recently but hadn’t taken the time to write a proper patch note—so here it is!
v1.1.4 - [LOTS OF SMALL FIXES]
[CONTROLS] Add an aim input to lock the cursor while moving. [DESIGN] Adjusted level 12's design to reduce the number of enemies. [FIX] In the Level Selection: level 19 now uses the correct 1st biome art instead of the 2nd biome art. [FIX] Plain Power being available on every level instead of once every 3 levels. [FIX] Some Steam Achievements triggers when they shouldn't. [TUTORIAL] Update the tutorial to include aim input. [TYPO] Fixed typos in the French localization thanks to @Bestio
If you encounter any bugs or weird behavior, feel free to reply to this patch note. I'll do my best to fix the issues as quickly as possible!
Thanks a lot for your help and support,
Best regards, Blukulélé
Source
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