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Steam News12 June 202621d ago

Sunken Seeker Version 2.0 release!

Hi everyone, First of all, I truly need to deeply apologize for the total silence over the last couple of months. I've been working on the version 2.

Full notes

Full Sunken Seeker update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix5 additions1 change0 removals
  • Gameplay
  • UI and audio
  • Maps
addedHi everyone,First of all, I truly need to deeply apologize for the total silence over the last couple of months. I've been working on the version 2.0 release update, which brings new and interesting mechanics, reworks old stuff, and improves the visuals and such.
addedHi everyone,So with this new update, the game will be 25% off for 2 weeks!
addedHi everyone,Next, you can now submerge and surface back right up and the day won't just end. But be careful with time management, the day isn't too long and don't dock late. Or if you're sure of yourself, you can just pass time.
fixedHi everyone,For the submarine itself, there are changes too. Mainly the weird "don't know what my rotation is" problem is fixed, so now there is a gyroscope to help you with the rotation of the sub. I also removed the proximity warning sound since it was very annoying. And with the stations on the main ship, you need to refill and repair your submarine every time you submerge down there, along with a little mini-game to relax and wait while the refill is in progress.
changedHi everyone,Map & Inventory
addedHi everyone,With all these changes, the map also needed to change. The map is now bigger and has more POIs to look for, and each one has a certain amount of value and danger. With this new row of items for each zone, the inventory has also changed. It's now a mini-puzzle you kind of have to worry about in the back of your head sometimes, since it is a Tetris-style inventory. You can easily manage items by rotating them or just dropping them out of your submarine.

Hi everyone,

First of all, I truly need to deeply apologize for the total silence over the last couple of months. I've been working on the version 2.0 release update, which brings new and interesting mechanics, reworks old stuff, and improves the visuals and such.

So with this new update, the game will be 25% off for 2 weeks!

Time to see all the details of what this update brings.

The Main Ship

Now there's an actual ship for you to drive around and pick a spot where you want to submerge your submarine. The main ship contains all the stations you need to maintain your submarine.

Time Management

Next, you can now submerge and surface back right up and the day won't just end. But be careful with time management, the day isn't too long and don't dock late. Or if you're sure of yourself, you can just pass time.

Submarine Changes

For the submarine itself, there are changes too. Mainly the weird "don't know what my rotation is" problem is fixed, so now there is a gyroscope to help you with the rotation of the sub. I also removed the proximity warning sound since it was very annoying. And with the stations on the main ship, you need to refill and repair your submarine every time you submerge down there, along with a little mini-game to relax and wait while the refill is in progress.

Map & Inventory

With all these changes, the map also needed to change. The map is now bigger and has more POIs to look for, and each one has a certain amount of value and danger. With this new row of items for each zone, the inventory has also changed. It's now a mini-puzzle you kind of have to worry about in the back of your head sometimes, since it is a Tetris-style inventory. You can easily manage items by rotating them or just dropping them out of your submarine.

The Terminal & Debt

Back to the ship, it also holds the terminal. This is now your main access to everything else other than the submarine inventory, and it comes with a new way to sell things and pay your debt. Selling now only happens when you actually press sell, so be mindful and don't forget to sell things! For the debt paying, it's much freer now so you can decide to pay any amount you want as long as it doesn't exceed the deadline. Inside the terminal is also where the new upgrade UI is.

The Monsters

Time to talk about all the monsters. They got enhanced animations and their AI works better now. So you need to be careful, each one has its own way to be outsmarted. Use your flash carefully.

Visuals & Lore

And the final thing is the visuals and lore of the game. The visuals are a bit better, like on the waves of the ocean. The lore of the game is also a tiny bit better, so at least it makes sense and has more lore to tell you what is actually going on.

With this concluded, enjoy the dive and good luck, 617.

Found a bug? If you find any bugs or issues, please send me an email at:

contact@reckonment-studio.com

Source

Steam News / 12 June 2026

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