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Steam News30 January 20265mo ago

Community Update - What's Coming Next

Hey everyone! First off, thank you to everyone who has picked up Sundered Soul so far. Your feedback has been invaluable, and I wanted to share what I'm working on next.

Full notes

Full Sundered Soul: Chains of the Undying update

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Repeated intro

Hey everyone!

What changed

0 fixes1 addition0 changes0 removals
  • Balance
addedFirst off, thank you to everyone who has picked up Sundered Soul so far. Your feedback has been invaluable, and I wanted to share what I'm working on next. Shaman, Warlock, and Vampire are coming to the game. Each will have two subclass specializations like the existing classes, with unique abilities and playstyles. The screenshot shows them on the class select screen - still a work in progress but coming along nicely. Hunt Mode is being completely rebuilt from the ground up. The new version is a 4-boss rush where you fight through a gauntlet of bosses back-to-back. Each boss defeated drops loot and gives you a chance to power up before the next fight. It's fast, challenging, and designed for players who want to jump straight into the action without the roguelike run structure. I'm still actively patching and developing based on your feedback - bug fixes, balance tweaks, and quality of life improvements. Keep the feedback coming, it really helps.

Sundered Soul: Chains of the Undying changes

addedFirst off, thank you to everyone who has picked up Sundered Soul so far. Your feedback has been invaluable, and I wanted to share what I'm working on next. Shaman, Warlock, and Vampire are coming to the game. Each will have two subclass specializations like the existing classes, with unique abilities and playstyles. The screenshot shows them on the class select screen - still a work in progress but coming along nicely. Hunt Mode is being completely rebuilt from the ground up. The new version is a 4-boss rush where you fight through a gauntlet of bosses back-to-back. Each boss defeated drops loot and gives you a chance to power up before the next fight. It's fast, challenging, and designed for players who want to jump straight into the action without the roguelike run structure. I'm still actively patching and developing based on your feedback - bug fixes, balance tweaks, and quality of life improvements. Keep the feedback coming, it really helps.

First off, thank you to everyone who has picked up Sundered Soul so far. Your feedback has been invaluable, and I wanted to share what I'm working on next. Shaman, Warlock, and Vampire are coming to the game. Each will have two subclass specializations like the existing classes, with unique abilities and playstyles. The screenshot shows them on the class select screen - still a work in progress but coming along nicely. Hunt Mode is being completely rebuilt from the ground up. The new version is a 4-boss rush where you fight through a gauntlet of bosses back-to-back. Each boss defeated drops loot and gives you a chance to power up before the next fight. It's fast, challenging, and designed for players who want to jump straight into the action without the roguelike run structure. I'm still actively patching and developing based on your feedback - bug fixes, balance tweaks, and quality of life improvements. Keep the feedback coming, it really helps.

No exact release date yet, but development is moving fast. Thanks for your support and patience! Aeoln

Source

Steam News / 30 January 2026

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