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Steam News2 April 20242y ago

2024/04/01 Timer, HP Patch

" This is a patch to lower the difficulty that was increased due to a previous patch." ・Now, the timer does not run while in combat with bosses or elites.

Full notes

Full Summonsters update

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What changed

1 fix0 additions15 changes0 removals
  • Gameplay
  • Balance
  • Events
changed" This is a patch to lower the difficulty that was increased due to a previous patch."
fixed・Fixed a bug where projectiles from the King Crab and Fire Horse did not deal damage if they grew beyond a certain size. (This is probably why you died in infinite mode.)
changedAll Enemies - Early attack power increased, late attack power decreased
changedPlayer - Early health increased, late health decreased
changedAll Summons 2-star, 3-star - Health decreased by 25%
changed・Summon Balance Patch
Special Discount Event - First item discount25%22%Special Discount Event - First item discount decreased, nerf

" This is a patch to lower the difficulty that was increased due to a previous patch."

・Now, the timer does not run while in combat with bosses or elites. (Meaning, even if you fight for a long time or run away, you will not lose time and money.)

・The game's base speed is slightly faster.

・Bosses and elites are now better blocked by the bodies of summons.

・Fixed a bug where projectiles from the King Crab and Fire Horse did not deal damage if they grew beyond a certain size. (This is probably why you died in infinite mode.)

・Summon Durability Patch

All Enemies - Early attack power increased, late attack power decreased

Player - Early health increased, late health decreased

All Summons 2-star, 3-star - Health decreased by 25%

・Summon Balance Patch

Goblin - DPS increased by 10%

Slime - HP increased by 14% - 3-star effect generates 1 gold every 5 seconds, down from 6 seconds

Crab and Mushroom - Adjusted so that Crab has longer range and vision than Mushroom

Ground Frog - Normal enemy gold 9% to 8%

Archmage - DPS decreased by 5%

・Artifact Balance Patch

" Due to the timer stopping patch, the general enemy gold income increases, so the following artifacts are nerfed. "

Resection - Resection discount from 25% to 20%

Large Shopping Mall - Resection discount from 28% to 22%

Special Discount Event - First item discount from 25% to 22%

God of Commerce, Hermes - Resection discount from 30% to 25%, first item discount from 30% to 25%

Golden Goblin - Normal enemy gold from 15% to 12%

Rich Treasure Hunter - Normal enemy gold from 30% to 25%

King of Gods, Zeus - Normal enemy gold from 50% to 40%

Larger - Normal enemy gold from 25% to 20%

More - Normal enemy gold from 10% to 5%

Stronger - Normal enemy gold from 50% to 40%

Endless Trials - Normal enemy gold from 120% to 100%

Goddess of Vengeance, Nemesis - Normal enemy gold from 210% to 180%

"The importance of defensive artifacts has been increased."

Wooden Shield - Defense from 3 to 4

Steel Shield - Defense from 5 to 6

Aegis - Defense from 10 to 12

God of War, Ares - Defense from 15 to 18

Legacy - Receive back 70% of the price upon death, down from 80%

Endless revenge - Receive back 80% of the price upon death, down from 90%

Nemesis, Goddess of Revenge - Receive back 90% of the price upon death, down from 95%

Source

Steam News / 2 April 2024

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