Full notes
Full Summonsters update
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What changed
- Gameplay
- Events
- Balance
Summonsters changes
- Ancientmap
・You can now check the total combat power of your summons in-game.
・The speed of artifact combination animations in the late game has been increased.
・Optimized frame issues in the late game.
・Fixed an issue where a small error in the number of diamonds occurred when receiving diamond rewards.
・Challange 7 Endless Mode related patch
The difficulty of endless mode increases more slowly.
Special enemies with fast movement speed do not appear in endless mode.
The movement speed increase of endless mode enemies has been nerfed.
Reduced the output frequency of damage text in endless mode to prevent lag.
Fixed a bug where damage was not applied when DPS became too high in endless mode.
・Summon balance patch
Skeleton - DPS increased by 10%
Slime - DPS reduced by 10%
Crab - 3-star effect projectile size increase buff
Bat - DPS reduced by 15%
Ghost wolf -DPS increased by 5%
Ground Frog - DPS increased by 10%
Golem - DPS increased by 10%
Fire worm - DPS increased by 5%
Demon - DPS reduced by 10%
Arachne - DPS reduced by 5%
Dark knight - DPS reduced by 15%
Minotaur - DPS increased by 30%
Fire Demon - DPS increased by 10%
Black mage - DPS reduced by 25%
Baby Dragon - DPS increased by 20%
Ancient weapon - DPS increased by 10%
・Artifact balance patch
Piggy bank - Saves 5% of your gold every 3 -> 4 seconds.
Source
Changelog.gg summarizes and formats this update. How we read updates.
