HomeGamesUpdatesPricingMethodology
Steam News12 June 20251y ago

Developer's Preview #4

Greetings from the Summoners War Dev Team! It’s been a while since our last Developer’s Preview, and we’re happy to be back!

In this update1

Full notes

Full Summoners War update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes5 additions16 changes0 removals
  • Events
  • Store
  • Gameplay
  • Server
  • UI and audio
  • Performance
changedSummoners War is currently celebrating the 11th anniversary of global service with various in-game events.
changedWe are truly grateful for the continued support and enthusiasm from all Summoners, and seeing so many of you enjoying the events gives our team incredible motivation.
changedThe Free Special Summon Event where you can choose your own summon list is live during the global 11th anniversary period, along with free weekly special summons.
changedDon’t forget to log in each week for your summons, and make sure to check out various events that offer exclusive rewards such as the 11th Anniversary Craft Building Skin and Cow Girl Emojis.
changedWe will continue doing our best to bring you even more exciting and rewarding content.
changedThis update will include QoL improvements for the Monster Storage and Sealed Shrine, and additional slots to save and load World Arena Runes.

Summoners War changes

changedSummoners War is currently celebrating the 11th anniversary of global service with various in-game events.
changedWe are truly grateful for the continued support and enthusiasm from all Summoners, and seeing so many of you enjoying the events gives our team incredible motivation.
changedThe Free Special Summon Event where you can choose your own summon list is live during the global 11th anniversary period, along with free weekly special summons.
changedDon’t forget to log in each week for your summons, and make sure to check out various events that offer exclusive rewards such as the 11th Anniversary Craft Building Skin and Cow Girl Emojis.
changedWe will continue doing our best to bring you even more exciting and rewarding content.

Greetings from the Summoners War Dev Team!

It’s been a while since our last Developer’s Preview, and we’re happy to be back!

Summoners War is currently celebrating the 11th anniversary of global service with various in-game events.

We are truly grateful for the continued support and enthusiasm from all Summoners, and seeing so many of you enjoying the events gives our team incredible motivation.

The Free Special Summon Event where you can choose your own summon list is live during the global 11th anniversary period, along with free weekly special summons.

Don’t forget to log in each week for your summons, and make sure to check out various events that offer exclusive rewards such as the 11th Anniversary Craft Building Skin and Cow Girl Emojis.

Once again, thank you to all Summoners for your unwavering love and support.

We will continue doing our best to bring you even more exciting and rewarding content.

Today’s Developer’s Preview will cover the v.8.7.5 update, scheduled for late June.

This update will include QoL improvements for the Monster Storage and Sealed Shrine, and additional slots to save and load World Arena Runes.

Let’s dive into the topics.

Over time, many Summoners have requested Monster Storage expansions to manage their Monsters and decks better.

However, since stored Monsters retain their equipped Runes and Artifacts, such expansion posed server load risks, which held us back from opting for expansions to satisfy the needs.

To address this issue while enhancing the usability of Monsters in battle, we plan to introduce changes to the Normal Monster Sealed Shrine, where Monsters are stored without any engraved Runes or Artifacts, so that these Monsters can be used in battles—allowing the Sealed Shrine to take on some of the Monster Storage's role.

  1. The Monster Storage UI will be improved to let you store and move Monsters more easily from Sky Island, Monster Storage, Summoned Monster Sealed Shrine, and Normal Monster Sealed Shrine.

Currently, only Monsters on Sky Island can be stored or withdrawn through the Monster Storage interface.

After this update, you will be able to choose the storage location from the dropdown menu as above.

We expect this change to make it easier to move unused Monsters from the Monster Storage to Sealed Shrine, helping you manage your Monster Storage slots more effectively.

  1. Temporary Rune and Artifact engraving feature will be introduced to let you use Monsters in the Sealed Shrine.

Currently, to use Monsters in the Normal Monster Sealed Shrine in battle, you have to take them out of the shrine and engrave Runes and Artifacts before using them in battle.

We believe this is not the most convenient process and hinders battle availability.

To improve this experience and increase the accessibility of Monsters in the Sealed Shrine, we plan to add a Sealed Shrine tab under the Monster Storage and implement a temporary engraving feature.

Let's walk through how this works.

Step 1. Press the Monster Storage icon on the battle preparation screen.

Step 2. Press the new Sealed Shrine tab added under the Monster Storage menu, and select the Monster to use in battle. In this example, we selected Bernard stored in the Sealed Shrine.

Step 3. Press the new temporary engrave icon added to the Monster info screen on the battle preparation screen.

Step 4. Among the Monsters displayed, select the Monster to load its Runes and Artifacts. In this example, we selected Tiana (roaming Sky Island or stored in the Monster Storage) and temporarily engraved its Runes and Artifacts on Bernard for battle.

​===================================================

TEMPORARY ENGRAVING FEATURE DETAILS

  • This feature will be initially available in asynchronous PvP content such as Siege Battle, Arena, and Arena Interserver Battle.

: We plan to gradually expand to other content like ToA and Tartarus' Labyrinth after verifying stability and demand.

  • During battle, the original Monster's Runes and Artifacts are considered unequipped.

: In the above case, Tiana will temporarily lose its Runes and Artifacts while Bernard is in battle.

  • If the target Monster has a different attribute or type, unmatching Attribute/Type Artifacts will stay on the original Monster.

: For example, temporarily engraving Byungchul's Runes and Artifacts on Galleon will load the Type Artifact (HP), but the Attribute Artifact (Wind) will stay on Byungchul.

  • After battle, Runes and Artifacts will return to the original Monster, and the target Monster will return to the Sealed Shrine.

: In the above case, Tiana will have its Runes and Artifacts back and Bernard will be stored in the Sealed Shrine.

  • Temporary engraving will cost 300,000 Mana Stones.

​===================================================​

  1. You will be able to store marked or locked Monsters in the Sealed Shrine.

We aim to lift unnecessary restrictions to improve the storage function for more Monsters.

  1. World Arena Rune Save/Load Slot Expansion

The World Arena has a wide range of modes, from standard battles to 2vs2 Team Battle and 4★ Battles.

To better support various setups, additional slots to use the Save/Load Runes of All Monsters function will be provided.

For example, you will be able to keep a default Rune/Artifact setup in Slot 1 and utilize Slot 2 to save and load alternate Rune/Artifact setups for other modes, offering more flexibility and strategy across various World Arena modes.

  1. Mentor Level Requirement Raised to Lv. 100

For more suitable Mentors, the minimum level requirement for Mentors will increase from Lv. 50 to Lv. 100.

This adjustment will disable all Mentor-Mentee relationships involving Lv. 50 - 99 Mentors after the v8.7.5 update. Please prepare in advance if you are currently using the Mentor/Mentee system.

That wraps up today’s Developer’s Preview!

We hope these improvements will give you more freedom and convenience in managing your Monsters, and make Monster collection and battle strategy more enjoyable.

We are hard at work to prepare the v.8.7.5 update for late June,

and will share additional implementation details and screenshots in a follow-up notice soon.

We will continue to refine small details to make your Summoners War experience more fun and engaging.

Thank you as always for your continued love and support. Please look forward to more exciting updates!​

Source

Steam News / 12 June 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.