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Steam News31 March 20251y ago

Update 1.0

⚡ Update 1.0 ⚡ Hi guys! It's been a good first month and I'm very happy for all the support received!

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What changed

0 fixes3 additions3 changes0 removals
  • Balance
  • Gameplay
  • Events
  • Maps
changedHi guys! It's been a good first month and I'm very happy for all the support received! As a solo dev I feel the weight and pressure of all of this but also the enjoyment and pride in creating all this myself. The feedback and this update have reinspired me and given me a fresh breath of motivation. I hope you all enjoy!
changed🎮 Control Improvements Increased mech rotation and speed for smoother gameplay Reduced pulse cooldown for more tactical options Improved on ice mechanics with more realistic sliding.
added👾 New Enemies The self-destructing bomb crawler! Powerful kamikaze enemies that will keep you on your toes! The spore master crawler! Empowers other crawlers with spores that heal and grant them increased powers! Improved enemy AI making movement more optimized and smoother.
changed💰 Economizing Weapon upgrades are more affordable, making it easier to power up! Run rewards based purely on difficulty, not completion. So quitting or unexpected exits wont lose your rewards. Weapon upgrades have a more noticeable impact, so you feel your upgrades from one run to the next.
added🔧 Balance Tweaks Upgrade Chips offer more positive effects with fewer downsides, making the option even more powerful! Greater variety of upgrade options available, with new stats boosts, upgrade chips and weapon mods!
added🌍 Environment Updates Six new levels! Two each for our first 3 biomes! Plains, Desert and Tundra! Areas have more unique feel with area-specific crawler types, getting gradually harder as you progress. General cleanup and polish throughout game environments and updating old assets.

⚡ Update 1.0 ⚡

Hi guys! It's been a good first month and I'm very happy for all the support received! As a solo dev I feel the weight and pressure of all of this but also the enjoyment and pride in creating all this myself. The feedback and this update have reinspired me and given me a fresh breath of motivation. I hope you all enjoy!

🎮 Control Improvements Increased mech rotation and speed for smoother gameplay Reduced pulse cooldown for more tactical options Improved on ice mechanics with more realistic sliding.

👾 New Enemies The self-destructing bomb crawler! Powerful kamikaze enemies that will keep you on your toes! The spore master crawler! Empowers other crawlers with spores that heal and grant them increased powers! Improved enemy AI making movement more optimized and smoother.

💰 Economizing Weapon upgrades are more affordable, making it easier to power up! Run rewards based purely on difficulty, not completion. So quitting or unexpected exits wont lose your rewards. Weapon upgrades have a more noticeable impact, so you feel your upgrades from one run to the next.

🔧 Balance Tweaks Upgrade Chips offer more positive effects with fewer downsides, making the option even more powerful! Greater variety of upgrade options available, with new stats boosts, upgrade chips and weapon mods!

🌍 Environment Updates Six new levels! Two each for our first 3 biomes! Plains, Desert and Tundra! Areas have more unique feel with area-specific crawler types, getting gradually harder as you progress. General cleanup and polish throughout game environments and updating old assets.

Source

Steam News / 31 March 2025

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