Full notes
Full Suit Up update
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Repeated intro
Greetings, Pilots!
What changed
- Gameplay
- Fixes
- Balance
- Events
- Store
- Maps
Suit Up changes
We're thrilled to announce our first major update for Suit Up is launching by the end of this month! We've been listening closely to your feedback since our initial release, and we're excited to introduce a range of improvements that will enhance your experience battling through the crawler-infested landscapes.
But first an apology, our discord link was broken so we know we have probably missed many of you who tried to join for which we are very sorry! Please join us now with this link, all other links have been fixed as well.
With that out the way, let's dive into what's coming!
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🎮 Control Improvements
One of the main feedbacks we had was mech movement so we have:
Increased mech rotation speed - Your mech will now respond more quickly to directional changes, allowing for faster target acquisition and smoother gameplay overall. - Increased mech dodge distance. - Reduced pulse cooldown.
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👾 New Enemy Types
Two new crawler variants are joining the fray, each with unique behaviours that will require fresh tactics:
Bomb Crawler - Self-destructing enemy that rushes toward your mech when detected - Creates a medium-radius explosion on death
Spore Master - Specialized support crawler that enhances nearby crawler units - Emits spores that increase other crawlers' movement speed and attack rate - Spore clouds also damage your mech!
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💰 Economy Rebalance
We've revamped the game's economy to make progression more rewarding and less grindy:
Weapon upgrade costs reduced across all weapons, making improvements more accessible. - Run rewards now calculated purely based on difficulty level rather than completion status. This way you're always rewarded for your effort even if a run doesn't end in success. - Weapon upgrades improvements:
- More Levels available
- Stats increases are balanced across the levels
These changes ensure that you'll feel a meaningful progression with each upgrade you purchase.
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🔧 Balance Tweaks
We've revisited the Upgrade Chip system to make tough choices more interesting and less punishing:
Upgrade Chips now offer more substantial positive effects while featuring less severe drawbacks - Expanded the variety of available upgrades
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🌍 Environment Updates
We've enhanced environmental variety and polished existing areas:
Each zone now features area-specific crawler variants with unique behaviours and visual designs - Large Update to the Plains Biome with new areas and assets. - Optimized level generation for better scene management. - General clean-up and polish throughout all game environments, fixing various visual glitches and improving performance
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📅 Future Plans
While we're excited about what Update 1.0 brings to Mech Crawler, we're already planning future enhancements, including:
New mech variants with unique handling characteristics and weapon loadouts - More story elements to uncover the mysteries of the crawler infestation!
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💌 Community Feedback
Your feedback has been instrumental in shaping this update, and we want to continue this collaborative approach to development. Let us know what you think of these changes and what you'd like to see in future updates!
Join our Discord: https://discord.com/invite/8pXSvrg9sg
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Thank you for your continued support! The update will be available by the end of this month.
Happy hunting, Pilots!
Source
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