Full notes
Full Sugar Shatter update
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What changed
- Gameplay
- UI and audio
- Maps
Sugar Shatter changes
Sugar Shatter is officially taking part of Steam PvP Fest with a big demo update! Explore the expanded demo-exclusive story and new features!
Features
New world cup level music track
Main game now pauses when Steam overlay is activated
Credits scene that plays after reaching a certain point in the campaign story
Ability to change weather using UI controls in versus mode
Background parallax effect addition for main gameplay scene
Gameplay/Content Changes
Puff's ultimate clouds now hit the ball upwards in addition to providing a jump boost
Small update to dialogue content & variety
Visual updates for Mel & Zelle portrait sprites
Bugfixes
Fixed controller bug where button inputs were shared across multiple connected controllers
Fix bug where Zelle ultimate knockback was based on Zelle's positioning
Fix bug where audio doesn't play sometimes
Fix bug where changing music volume while muted will unmute the music
Fix bug where music track sometimes stops playing completely when returning to world map
Fix bug where announcer voice line would play even before announcer dialogue started
Add missing dialogue lines & fix typos
Fix watermelon brick destruction vfx to match watermelon colours
Fix bug where game particle effects keep playing when game is paused
Outline effect scaling now matches game scaling
Minor Changes
Main menu now shows up/down navigation input hints
Left/right navigation controls for settings category
Minor sprite updates to world cup level background
Adjust pin display positioning in world map scene
Fix up input flow in char select scene
Source
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