Full notes
Full Suez Canal Training Simulator update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Maps
This update focuses on giving your actions more consequences, both good and bad, while cleaning up how contracts and upgrades work.
Reputation System
Contracts can now affect your Prestige or Infamy. Some upgrades, items, and contracts are locked behind these reputations, so how you play matters.
Contract Changes
Standard containers no longer cost anything to take.
Special cargo types may still have costs.
Losing containers can result in fines.
Port & UI Improvements
Ship stats and upgrades have been reworked to be easier to read.
Cargo loading is now a selection system — choose and adjust contracts before committing.
Cargo & Audio
New loading and unloading animations.
Updated engine sound.
New inspection ship siren.
New Items
Cargo Glue
Cargo Super Glue
Inspection Gifts
New Port
Compliance Harbor is now available.
Company HQ Updates
New artwork across all HQ buildings and port visuals.
New HQ upgrades tied to Prestige and Infamy.
Other Changes
Map improvements and general polish.
As always, feedback helps shape where this goes next.
Source
Changelog.gg summarizes and formats this update. How we read updates.
