In this update2
Full notes
Full Suez Canal Training Simulator update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Gameplay
- Balance
Suez Canal Training Simulator changes
If you’ve had this on your wishlist (or you’ve been waiting to see how much chaos a single canal can handle), now’s the time to jump in.
[dynamiclink href="https://store.steampowered.com/app/4434280/Suez_Canal_Training_Simulator_Demo/"]
What’s in the Demo?
This is a slice of the core gameplay loop:
2 playable ships
All ship upgrades unlocked
6 ports to explore
Company HQ basic upgrades
Temporary boost items (yes, Nitro is included)
No licenses. No extra regions. No weather system. No time of day.
Just you, a canal, and containers that are absolutely not tied down properly.
Why Play During Next Fest?
Help us tune balance and progression ahead of Early Access
Stress test the physics (intentionally or not)
Leave feedback directly from inside the game
And if you enjoy it — a wishlist helps greatly!
We’ve been steadily expanding the game since its early prototype and Next Fest is the first time players get hands-on access to the updated PC graphics and visual improvements.
The full Early Access release is planned for Spring 2026.
If the canal gets blocked during your session, that’s not a bug. That’s training.
Source
Changelog.gg summarizes and formats this update. How we read updates.
