Full notes
Full SudoCrawler : Sudoku + Roguelike update
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Repeated intro
Hello everyone!
What changed
- Events
- Gameplay
- Balance
SudoCrawler : Sudoku + Roguelike changes
After months of work, I’m excited to announce that the Demo version of SudoCrawler is now live! 🎉
First, a big thank you to all the players who participated in the Playtest version and provided valuable feedback. Your suggestions and support have been instrumental in improving the game’s mechanics, level design, and overall experience. 🙏
In this Demo, you can experience:
Core levels and challenge modes – Feel the tension of each floor’s puzzles and combat
Key gameplay mechanics – Sudoku-based battles, character progression, and resource management
A bite-sized trial experience – Jump in quickly and enjoy the mix of strategy and randomness
This Demo is an early preview, and I’m still eager to hear your thoughts—whether it’s gameplay suggestions, balance feedback, or bug reports. Your input helps shape the final game!
If you enjoy this mix of puzzle and roguelike adventure, don’t forget to add it to your wishlist and follow for future updates. 💡
Thank you all for your support, and I hope you enjoy exploring the world of SudoCrawler!
— Indie Developer Playsect
Source
Changelog.gg summarizes and formats this update. How we read updates.
