Full notes
Full SudoCrawler : Sudoku + Roguelike update
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Repeated intro
Hello everyone,
What changed
- Maps
- UI and audio
SudoCrawler : Sudoku + Roguelike changes
I’ve always wanted to see what happens when you combine the rigorous logic of Sudoku with the unpredictable strategy of a Roguelike deckbuilder (or crawler). After months of solo development, SudoCrawler has finally reached a playable state, and the Playtest is now officially open on Steam.
Steam post imageSteam post imageSteam post imageSteam post image
This isn’t just about filling in numbers; it’s a strategic climb where every placement matters. As an indie developer, your feedback at this early stage is everything to me. Is the difficulty curve too steep? Does the synergy between Sudoku and Roguelike mechanics feel rewarding? I need your brainpower to find out.
How to Join: Simply head over to the SudoCrawler : Sudoku + Roguelike store page and click the"Request Access"button. You should be granted entry immediately.
I can’t wait to see your high scores and hear your thoughts in the discussion forums. Thank you for supporting this experimental journey!
— playsect
Source
Changelog.gg summarizes and formats this update. How we read updates.
