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Steam News20 May 20263mo ago

Sudden Strike 5 – Update 1.1

Sudden Strike 5 – Update 1.1 Generals, We have just released Update 1.1 for Sudden Strike 5 on all available platforms. Update 1.

In this update9

Full notes

Full Sudden Strike 5 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

15 fixes3 additions6 changes0 removals
  • UI and audio
  • Performance
  • Gameplay
  • Fixes
  • Store
changedSudden Strike 5 – Update 1.1We have just released Update 1.1 for Sudden Strike 5 on all available platforms. Update 1.1 focuses on improving overall game stability, multiplayer reliability, and console performance, while also addressing a wide range of gameplay, UI, and localization issues. In addition, several mission balancing adjustments and visual/audio improvements have been implemented to enhance overall player experience.
changedPerformance & StabilityGeneral optimisations improving memory usage and stability on consoles.
changedPerformance & StabilityImproved stability by reducing video memory consumption of vegetation.
fixedPerformance & StabilityFixed an issue where console quality settings were not properly set.
fixedGameplay & MechanicsFixed and adjusted mission scoring for the ‘Siege of Budapest’ mission in the Soviet Campaign to allow players to achieve a 3-star rating.
fixedGameplay & MechanicsFixed and adjusted mission scoring for the ‘Siege of Budapest’ mission in the Axis campaign to allow players to achieve a 3-star rating.

Sudden Strike 5 changes

changedWe have just released Update 1.1 for Sudden Strike 5 on all available platforms. Update 1.1 focuses on improving overall game stability, multiplayer reliability, and console performance, while also addressing a wide range of gameplay, UI, and localization issues. In addition, several mission balancing adjustments and visual/audio improvements have been implemented to enhance overall player experience.
changedGeneral optimisations improving memory usage and stability on consoles.
changedImproved stability by reducing video memory consumption of vegetation.
fixedFixed an issue where console quality settings were not properly set.
fixedFixed and adjusted mission scoring for the ‘Siege of Budapest’ mission in the Soviet Campaign to allow players to achieve a 3-star rating.

Sudden Strike 5 – Update 1.1

Generals,

We have just released Update 1.1 for Sudden Strike 5 on all available platforms. Update 1.1 focuses on improving overall game stability, multiplayer reliability, and console performance, while also addressing a wide range of gameplay, UI, and localization issues. In addition, several mission balancing adjustments and visual/audio improvements have been implemented to enhance overall player experience.

The full changelog can be found below.

Performance & Stability

  • General optimisations improving memory usage and stability on consoles.

  • Improved stability by reducing video memory consumption of vegetation.

  • Fixed an issue where console quality settings were not properly set.

Gameplay & Mechanics

  • Fixed and adjusted mission scoring for the ‘Siege of Budapest’ mission in the Soviet Campaign to allow players to achieve a 3-star rating.

  • Fixed and adjusted mission scoring for the ‘Siege of Budapest’ mission in the Axis campaign to allow players to achieve a 3-star rating.

  • Fixed an issue in ‘Breakthrough at Borisov’ where the third 173mm artillery cannon could get stuck when reinforcing three units via train simultaneously.

Multiplayer

  • Improved multiplayer stability and synchronization.

  • Fixed multiplayer desynchronization issues in both Player vs Player and Player vs AI scenarios.

  • Fixed flag lock mechanics and related command handling issues.

  • Fixed an issue where the multiplayer session could freeze on ‘Rocky Ridge’.

Skirmish

  • Fixed team switching issues in skirmish mode.

Tutorial & Onboarding

  • Added new tutorial images to the tutorial menu to improve clarity and guidance.

  • Fixed a gap on the onboarding screen (German version).

  • Improved gamepad navigation on onboarding screens.

UI & UX

  • Improved general UI consistency and stability.

  • Fixed a display issue with the recovery unit badge icon.

  • Fixed an issue where duplicate buttons would appear on purchase panels.

Effects & Animation

  • Fixed incorrect impact sound effects for Machine Gun Nests.

  • Added new visual effects for Anti Air Cannons when hitting objects.

  • Added failsafe for character death states to prevent stuck animations.

Achievements

  • [PC only] Fixed the “Steal Division” achievement counter

  • [PC only] Fixed the “You shall not pass” achievement counter

Localisation

  • Fixed various localisation issues.

Source

Steam News / 20 May 2026

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