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Steam News15 March 20188y ago

Sudden Strike Patch 1.07 now LIVE

Welcome to the 1.07 update of Sudden Strike 4! Our second update of the year aims at improving AI behaviour and multiplayer experience. Let us show you all the work under the hood, Commander!

Full notes

Full Sudden Strike 4 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions4 changes0 removals
  • Store
  • Server
  • Gameplay
  • Balance
changedUpdated skirmish AI:Skirmish AI has been enhanced in Domination mode: - Adaptive unit purchase management. The AI's unit choice now better reflects its current standing and strategical needs. - Extended use of air support against other human or AI opponents. - Better use of transport vehicles which now engage in combat, if necessary.
changedUpdated multiplayer service:Multiplayer connectivity has been improved to reduce latency and increase stability.
changedRevamped Quick Match:Minimum player count has been reduced to 1 vs 1. Quick Matches start once another player joins the session.
changedDoctrine skill balance changes:Reworked functionality for the "Survive" and "Tough Guy" doctrine skills.

Sudden Strike 4 changes

changedSkirmish AI has been enhanced in Domination mode: - Adaptive unit purchase management. The AI's unit choice now better reflects its current standing and strategical needs. - Extended use of air support against other human or AI opponents. - Better use of transport vehicles which now engage in combat, if necessary.
changedMultiplayer connectivity has been improved to reduce latency and increase stability.
changedMinimum player count has been reduced to 1 vs 1. Quick Matches start once another player joins the session.
changedReworked functionality for the "Survive" and "Tough Guy" doctrine skills.

Welcome to the 1.07 update of Sudden Strike 4! Our second update of the year aims at improving AI behaviour and multiplayer experience. Let us show you all the work under the hood, Commander!

Content update:

At the start of the mission, the crew of the strongest medium or heavy tank unit is promoted to elite status.

Updated skirmish AI:

Skirmish AI has been enhanced in Domination mode: - Adaptive unit purchase management. The AI's unit choice now better reflects its current standing and strategical needs. - Extended use of air support against other human or AI opponents. - Better use of transport vehicles which now engage in combat, if necessary.

Updated multiplayer service:

Multiplayer connectivity has been improved to reduce latency and increase stability.

Revamped Quick Match:

Minimum player count has been reduced to 1 vs 1. Quick Matches start once another player joins the session.

Doctrine skill balance changes:

Reworked functionality for the "Survive" and "Tough Guy" doctrine skills.

Source

Steam News / 15 March 2018

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