Full notes
Full Succubus Heaven update
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What changed
- Fixes
- UI and audio
- Gameplay
- Balance
The following fixes and changes have been made.
Bug Fixes
Fixed an issue where the selection of blessings at the altar was not working correctly.
Fixed a bug where allies under the "Charm" effect could be released from restraints unconditionally.
Fixed an issue where allies under the "Charm" effect would attempt to evade their own attacks.
Fixed a bug where using item transformation could sometimes create consumables with 0 remaining uses.
Fixed an issue where returning to the title screen with F5 immediately after transitioning to the game over scene caused the sound to stop working.
Fixed a bug where message skip sound would continue to play if the player transitioned to the title screen during playback.
Fixed an issue where the sensitivity increase notification for the penis would appear even if "Futanari" was internally enabled but suppressed in the options.
Clarified the Chinese translation for the "Treat as Naked" option.
Changes
Adjusted the timing for accepting dodge inputs during attack animations for playable characters.
Added restraints as an accessory in the battle gallery.
Added a "Camera Shake" setting to the options menu.
Added a "Spatial Reverb Effect" setting to the options menu.
Added a "Borderless Windowed" option to the "Screen Mode" settings.
Added a "Screen Size" setting to the options menu. As a result, direct window size adjustments are no longer possible.
Improved certain UI elements to prevent visual degradation at high resolutions.
Changed mechanics so that excess damage dealt to enemies or objects does not reduce weapon durability.
Modified destructible objects to no longer display 0 damage, except for breakable walls and doors.
Brightened the post-battle arena lighting slightly.
Increased the ease of semen attachment.
Source
Changelog.gg summarizes and formats this update. How we read updates.
